Add freehand drawing and fix residual capture pixelation

The screenshot window now supports toggling a pen to draw annotations
that are flattened into copied and saved images. Captures are also
cropped with a pixel-exact CGImage.cropping instead of a CGContext
redraw, removing residual blur on retina displays.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
This commit is contained in:
2026-08-23 13:21:22 +08:00
parent 6a2c8df180
commit 16b876807d
3 changed files with 132 additions and 25 deletions
+5 -9
View File
@@ -134,15 +134,11 @@ final class ScreenCapture {
// display's frame (e.g. secondary monitor coordinate quirks).
let safeRect = pxRect.intersection(CGRect(x: 0, y: 0, width: CGFloat(image.width), height: CGFloat(image.height)))
guard safeRect.width >= 1, safeRect.height >= 1 else { return nil }
guard let cropCtx = CGContext(
data: nil, width: Int(safeRect.width), height: Int(safeRect.height),
bitsPerComponent: 8, bytesPerRow: 0,
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue
) else { return nil }
cropCtx.interpolationQuality = .high
cropCtx.draw(image, in: CGRect(x: -safeRect.minX, y: -safeRect.minY, width: CGFloat(image.width), height: CGFloat(image.height)))
return cropCtx.makeImage()
// Use a pixel-exact subimage crop instead of redrawing through a
// CGContext, which resamples and loses quality on retina captures.
let rounded = safeRect.integral
guard rounded.width >= 1, rounded.height >= 1 else { return nil }
return image.cropping(to: rounded)
}
@available(macOS 14.0, *)