Move draw controls into the draw toolbar
The color picker, undo/redo, and clear eraser now live in the dedicated
draw top bar instead of the main toolbar, keeping the primary actions
(Copy/Save/Get Text) uncluttered. Keyboard shortcuts (⌘Z/⌘⇧Z) remain.
💘 Generated with Crush
Assisted-by: Crush:deepseek-v4-flash-0731
This commit is contained in:
@@ -305,49 +305,6 @@ struct ResultView: View {
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.foregroundStyle(model.isDrawing ? .primary : .secondary)
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.help("Toggle drawing on the screenshot")
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if model.isDrawing {
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ColorPicker("", selection: Binding(
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get: { Color(nsColor: model.drawColor) },
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set: { model.drawColor = NSColor($0) }
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), supportsOpacity: false)
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.labelsHidden()
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.frame(width: 28)
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.help("Drawing color")
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}
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if model.isDrawing || !model.strokes.isEmpty {
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HStack(spacing: 6) {
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Button {
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model.undoStroke()
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} label: {
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Image(systemName: "arrow.uturn.backward")
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}
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.buttonStyle(.bordered)
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.disabled(!model.canUndo)
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.keyboardShortcut("z", modifiers: .command)
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.help("Undo last stroke (⌘Z)")
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Button {
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model.redoStroke()
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} label: {
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Image(systemName: "arrow.uturn.forward")
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}
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.buttonStyle(.bordered)
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.disabled(!model.canRedo)
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.keyboardShortcut("z", modifiers: [.command, .shift])
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.help("Redo stroke (⌘⇧Z)")
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Button {
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model.clearAnnotations()
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} label: {
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Image(systemName: "eraser")
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}
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.buttonStyle(.bordered)
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.disabled(model.strokes.isEmpty)
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.help("Remove all drawn annotations")
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}
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}
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Button {
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model.copyImage()
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} label: {
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@@ -417,6 +374,7 @@ struct ResultView: View {
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.buttonStyle(.bordered)
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.controlSize(.small)
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.disabled(!model.canUndo)
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.keyboardShortcut("z", modifiers: .command)
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.help("Undo last stroke (⌘Z)")
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Button {
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@@ -427,6 +385,7 @@ struct ResultView: View {
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.buttonStyle(.bordered)
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.controlSize(.small)
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.disabled(!model.canRedo)
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.keyboardShortcut("z", modifiers: [.command, .shift])
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.help("Redo stroke (⌘⇧Z)")
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}
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.padding(.horizontal, 14)
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