Compare commits

...
7 Commits
Author SHA1 Message Date
TZGyn 7633e81c52 Capture picked windows natively with real rounded corners
Window picks now capture via ScreenCaptureKit's desktopIndependentWindow
filter, so the image carries the app's actual rounded-corner alpha
instead of a fixed 10pt mask that let the desktop show through on apps
with larger radii. Falls back to crop+mask when the window is not in the
shareable content.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-09 14:10:03 +08:00
TZGyn 83b127cf44 Detect maximized windows on secondary displays
A leftover heuristic skipped any window matching its screen's dimensions,
which made window detection silently fail on secondary monitors where the
working window is typically maximized.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-09 14:03:52 +08:00
TZGyn 8332661504 Guard against event-tap teardown crashes; log result-window display
A tap-disabled callback force-unwrapped the tap port, which could crash
the app mid-capture (no result window, dead hotkey). Guard it and log
re-enables. Result window display is now logged with the image size.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-09 12:29:53 +08:00
TZGyn 832a18b06c Exclude the cursor from captures
💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-09 12:26:12 +08:00
TZGyn 6e5796e16d Check Accessibility before starting a capture; log capture geometry
The first capture used to start the overlay and the system permission
prompt at once, making both uninteractive. begin() now requires
Accessibility up front, shows an alert with a direct link to the setting,
and only starts capturing once granted. Captures log their display,
backing scale, and rect mapping for diagnosing multi-display offsets.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-09 12:24:47 +08:00
TZGyn 7e9cc5b269 Drive capture selection through a CGEventTap
Panel event delivery is unreliable on macOS 26 (clicks pass through even
with the app active and the panel key). The selection flow is now driven
by a CGEventTap that sees and consumes mouse events system-wide: hover
highlights windows, clicks capture them (rounded), drags marquee-select,
Esc cancels. Requires Accessibility permission, prompted on first use;
falls back to panel events when unavailable.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-09 12:08:57 +08:00
TZGyn a7cad2fc2f Terminate stale Kapture instances at launch; log topmost windows
A stale copy surviving an update keeps its own hotkey and overlays on
screen, silently eating every click meant for the new instance (matching
the empty session logs). New copies now force-terminate older instances,
and the first window scan logs the topmost on-screen windows so anything
covering the overlays is visible in diagnostics.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-09 11:59:03 +08:00
4 changed files with 302 additions and 196 deletions
+18
View File
@@ -21,6 +21,17 @@ final class AppDelegate: NSObject, NSApplicationDelegate {
runOCRSelfTest()
return
}
// Single instance: stale copies keep their own hotkey + overlays alive
// after app updates and eat clicks meant for the new instance.
let myPid = ProcessInfo.processInfo.processIdentifier
let others = NSRunningApplication.runningApplications(withBundleIdentifier: "dev.tzgyn.kapture")
.filter { $0.processIdentifier != myPid }
if !others.isEmpty {
CaptureController.log("launch: other Kapture instances pids=\(others.map { String($0.processIdentifier) }.joined(separator: ",")) — terminating them")
for other in others {
other.forceTerminate()
}
}
HotkeyManager.shared.onTrigger = { CaptureController.shared.begin() }
HotkeyManager.shared.register()
}
@@ -79,6 +90,13 @@ enum PermissionManager {
static func request() {
CGRequestScreenCaptureAccess()
}
static var isAccessibilityGranted: Bool { AXIsProcessTrusted() }
static func requestAccessibility() {
let opts = [kAXTrustedCheckOptionPrompt.takeUnretainedValue(): true] as CFDictionary
_ = AXIsProcessTrustedWithOptions(opts)
}
}
enum LoginItem {
+248 -19
View File
@@ -1,27 +1,48 @@
import AppKit
import CoreGraphics
import ScreenCaptureKit
import ApplicationServices
final class CaptureController: NSObject {
static let shared = CaptureController()
private var overlays: [NSWindow] = []
private var overlays: [OverlayWindow] = []
private(set) var isSelecting = false
private var previousApp: NSRunningApplication?
private var overlayIDs: [Int] = []
// Selection state (driven by the event tap; AppKit global coordinates)
private var marqueeStart: NSPoint?
private(set) var marqueeRect: NSRect?
private(set) var hoverWindow: (id: CGWindowID, frame: NSRect)?
var hoverFrame: NSRect? { hoverWindow?.frame }
private var trackedWindows: [(id: CGWindowID, frame: NSRect)] = []
private var lastWindowScan = Date.distantPast
private var eventTap: CFMachPort?
/// Session event log for debugging (dumped via Copy Diagnostics).
/// Also appended to /tmp/kapture-debug.log so it survives relaunches.
static var sessionLog: [String] = []
static func log(_ line: String) {
sessionLog.append(line)
if sessionLog.count > 100 { sessionLog.removeFirst() }
let stamped = String(format: "%@ %@", DateFormatter.localizedString(from: Date(), dateStyle: .none, timeStyle: .medium), line)
sessionLog.append(stamped)
if sessionLog.count > 200 { sessionLog.removeFirst() }
NSLog("[Kapture] \(line)")
let path = "/tmp/kapture-debug.log"
if let handle = FileHandle(forWritingAtPath: path) {
handle.seekToEndOfFile()
handle.write((stamped + "\n").data(using: .utf8)!)
handle.closeFile()
} else {
FileManager.default.createFile(atPath: path, contents: (stamped + "\n").data(using: .utf8))
}
}
/// Diagnostic snapshot for "Copy Diagnostics" menu item.
func diagnostics() -> String {
var lines: [String] = []
lines.append("Kapture diagnostics — version \(Bundle.main.infoDictionary?["CFBundleShortVersionString"] ?? "?")")
lines.append("accessibility=\(AXIsProcessTrusted()) eventTap=\(eventTap != nil)")
lines.append("--- session log (newest last) ---")
lines.append(contentsOf: Self.sessionLog)
lines.append("--- screens ---")
@@ -53,6 +74,8 @@ final class CaptureController: NSObject {
return lines.joined(separator: "\n")
}
// MARK: - Session lifecycle
func begin() {
guard !isSelecting else { return }
guard PermissionManager.isGranted else {
@@ -61,36 +84,34 @@ final class CaptureController: NSObject {
}
isSelecting = true
previousApp = NSWorkspace.shared.frontmostApplication
// Activation is ASYNC: isActive only flips on a later runloop tick
// (verified on macOS 26). Show overlays only once active, otherwise
// the first click can pass through to the windows below.
// Activation is async on macOS 26; wait a tick so the app is active
// before the overlays appear (otherwise clicks pass through).
NSApp.activate(ignoringOtherApps: true)
CaptureController.log("begin: activate issued, active=\(NSApp.isActive)")
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { [weak self] in
guard let self, self.isSelecting else { return }
CaptureController.log("begin: active=\(NSApp.isActive) — showing overlays")
self.overlays = NSScreen.screens.map { screen in
OverlayWindow(
screen: screen,
onComplete: { [weak self] rect in self?.finishSelection(rect) },
onCancel: { [weak self] in self?.cancelSelection() },
onWindowPick: { [weak self] rect in self?.finishWindowPick(rect) }
)
let panel = OverlayWindow(screen: screen, controller: self)
(panel.contentView as? OverlayView)?.controller = self
return panel
}
self.overlays.forEach { $0.makeKeyAndOrderFront(nil) }
self.overlayIDs = self.overlays.map { $0.windowNumber }
CaptureController.log("begin: \(self.overlays.count) overlays, ids=\(self.overlayIDs), active=\(NSApp.isActive)")
self.installEventTap()
}
}
/// A window was picked from hover — capture it with rounded corners.
private func finishWindowPick(_ rect: NSRect) {
/// A window was picked from hover — capture it directly (real rounded
/// corners come from the window's own alpha).
private func finishWindowPick(_ windowID: CGWindowID, _ rect: NSRect) {
let ids = overlayIDs
hideOverlays()
isSelecting = false
restorePreviousApp()
DispatchQueue.main.async { [self] in
capture(rect, excludingWindowIDs: ids, roundedCorners: true)
capture(rect, excludingWindowIDs: ids, windowID: windowID)
}
}
@@ -113,8 +134,12 @@ final class CaptureController: NSObject {
}
private func hideOverlays() {
removeEventTap()
overlays.forEach { $0.orderOut(nil) }
overlays = []
marqueeRect = nil
hoverWindow = nil
marqueeStart = nil
}
private func restorePreviousApp() {
@@ -122,8 +147,191 @@ final class CaptureController: NSObject {
previousApp = nil
}
private func capture(_ rect: NSRect, excludingWindowIDs ids: [Int], roundedCorners: Bool = false) {
ScreenCapture.shared.capture(rect, excludingWindowIDs: ids, roundedCorners: roundedCorners) { [weak self] image in
private func renderOverlays() {
for overlay in overlays {
(overlay.contentView as? OverlayView)?.needsDisplay = true
}
}
// MARK: - Event tap
private func installEventTap() {
guard eventTap == nil else { return }
guard AXIsProcessTrusted() else {
CaptureController.log("tap: accessibility not granted — falling back to panel events")
PermissionManager.requestAccessibility()
return
}
let mask: CGEventMask = (1 << CGEventType.mouseMoved.rawValue)
| (1 << CGEventType.leftMouseDown.rawValue)
| (1 << CGEventType.leftMouseDragged.rawValue)
| (1 << CGEventType.leftMouseUp.rawValue)
| (1 << CGEventType.keyDown.rawValue)
guard let tap = CGEvent.tapCreate(
tap: .cghidEventTap,
place: .headInsertEventTap,
options: .defaultTap,
eventsOfInterest: CGEventMask(mask),
callback: Self.tapCallback,
userInfo: Unmanaged.passUnretained(self).toOpaque()
) else {
CaptureController.log("tap: creation FAILED — falling back to panel events")
return
}
eventTap = tap
if let source = CFMachPortCreateRunLoopSource(nil, tap, 0) {
CFRunLoopAddSource(CFRunLoopGetMain(), source, .commonModes)
}
CGEvent.tapEnable(tap: tap, enable: true)
CaptureController.log("tap: installed")
}
private func removeEventTap() {
guard let tap = eventTap else { return }
CGEvent.tapEnable(tap: tap, enable: false)
if let source = CFMachPortCreateRunLoopSource(nil, tap, 0) {
CFRunLoopRemoveSource(CFRunLoopGetMain(), source, .commonModes)
}
CFMachPortInvalidate(tap)
eventTap = nil
CaptureController.log("tap: removed")
}
private static let tapCallback: CGEventTapCallBack = { _, type, event, refcon in
guard let refcon else { return Unmanaged.passUnretained(event) }
let controller = Unmanaged<CaptureController>.fromOpaque(refcon).takeUnretainedValue()
if let result = controller.handleTap(type, event) {
return Unmanaged.passUnretained(result)
}
return nil
}
/// Convert a CG global point (top-left origin) to AppKit global.
private func cgPointToAppKit(_ p: NSPoint) -> NSPoint {
guard let mainScreen = NSScreen.screens.first else { return p }
return NSPoint(x: p.x, y: mainScreen.frame.height - p.y)
}
/// Scan on-screen windows (AppKit global frames), front to back.
private func refreshTrackedWindows() {
guard let list = CGWindowListCopyWindowInfo(
[ .optionOnScreenOnly, .excludeDesktopElements ], kCGNullWindowID
) as? [[String: Any]] else { trackedWindows = []; return }
let ownIDs = Set(overlayIDs)
var found: [(id: CGWindowID, frame: NSRect)] = []
for info in list {
guard let cid = info[kCGWindowNumber as String] as? CGWindowID,
let bounds = info[kCGWindowBounds as String] as? [String: CGFloat],
let layer = info[kCGWindowLayer as String] as? Int,
layer == 0
else { continue }
if ownIDs.contains(Int(cid)) { continue }
let cgRect = NSRect(
x: bounds["X"] ?? 0,
y: bounds["Y"] ?? 0,
width: bounds["Width"] ?? 0,
height: bounds["Height"] ?? 0
)
guard cgRect.width >= 80, cgRect.height >= 60 else { continue }
let rect = Self.cgToAppKit(rect: cgRect)
found.append((cid, rect))
}
trackedWindows = found
}
/// Convert a CGWindowList (top-left origin) frame into AppKit screen
/// coordinates (bottom-left origin).
private static func cgToAppKit(rect: NSRect) -> NSRect {
guard let mainScreen = NSScreen.screens.first else { return rect }
let y = mainScreen.frame.height - rect.origin.y - rect.height
return NSRect(x: rect.origin.x, y: y, width: rect.width, height: rect.height)
}
private func topmostWindowContaining(_ appKitPoint: NSPoint) -> (id: CGWindowID, frame: NSRect)? {
for entry in trackedWindows {
if entry.frame.contains(appKitPoint) {
return entry
}
}
return nil
}
/// Returns the event to pass through, or nil to consume it.
func handleTap(_ type: CGEventType, _ event: CGEvent) -> CGEvent? {
guard isSelecting else { return event }
switch type {
case .tapDisabledByUserInput, .tapDisabledByTimeout:
// A timed-out tap must be re-enabled; guard against a torn-down tap.
if let tap = eventTap {
CGEvent.tapEnable(tap: tap, enable: true)
CaptureController.log("tap: re-enabled after \(type)")
}
return event
case .keyDown:
if event.getIntegerValueField(.keyboardEventKeycode) == 53 {
CaptureController.log("tap: Esc — cancel")
cancelSelection()
return nil
}
return event
case .mouseMoved, .leftMouseDragged:
// Throttle window scans while moving
if Date().timeIntervalSince(lastWindowScan) > 0.15 {
lastWindowScan = Date()
refreshTrackedWindows()
}
let appKitPoint = cgPointToAppKit(NSPoint(x: event.location.x, y: event.location.y))
if type == .mouseMoved {
let window = topmostWindowContaining(appKitPoint)
if window?.frame != hoverFrame {
hoverWindow = window
renderOverlays()
}
return event
}
// Drag: grow the marquee
guard let start = marqueeStart else { return nil }
let rect = NSRect(
x: min(start.x, appKitPoint.x),
y: min(start.y, appKitPoint.y),
width: abs(appKitPoint.x - start.x),
height: abs(appKitPoint.y - start.y)
)
marqueeRect = rect
hoverWindow = nil
renderOverlays()
return nil
case .leftMouseDown:
marqueeStart = cgPointToAppKit(NSPoint(x: event.location.x, y: event.location.y))
marqueeRect = nil
CaptureController.log("tap: mouseDown at \(marqueeStart.map { "\($0)" } ?? "?")")
return nil
case .leftMouseUp:
defer { marqueeStart = nil; marqueeRect = nil }
let appKitPoint = cgPointToAppKit(NSPoint(x: event.location.x, y: event.location.y))
let dragDistance = marqueeStart.map { hypot($0.x - appKitPoint.x, $0.y - appKitPoint.y) } ?? 0
if let rect = marqueeRect, dragDistance >= 4, rect.width >= 2, rect.height >= 2 {
CaptureController.log("tap: marquee complete \(rect)")
finishSelection(rect)
} else if let hover = hoverWindow {
CaptureController.log("tap: window pick id=\(hover.id) \(hover.frame)")
finishWindowPick(hover.id, hover.frame)
} else {
CaptureController.log("tap: click with no hover/marquee — cancel")
cancelSelection()
}
return nil
default:
return event
}
}
// MARK: - Capture
private func capture(_ rect: NSRect, excludingWindowIDs ids: [Int], roundedCorners: Bool = false, windowID: CGWindowID? = nil) {
ScreenCapture.shared.capture(rect, excludingWindowIDs: ids, roundedCorners: roundedCorners, windowID: windowID) { [weak self] image in
DispatchQueue.main.async {
self?.isSelecting = false
self?.restorePreviousApp()
@@ -132,6 +340,7 @@ final class CaptureController: NSObject {
ResultWindow.shared.show(image: ResultWindow.failureImage("Capture failed. Check Screen Recording permission."))
return
}
CaptureController.log("capture done: \(image.width)x\(image.height) — showing result window")
ResultWindow.shared.show(image: image)
}
}
@@ -207,7 +416,7 @@ final class ScreenCapture {
return content.displays.first(where: { $0.displayID == cgID }) ?? content.displays.first
}
func capture(_ rect: NSRect, excludingWindowIDs excludedIDs: [Int], roundedCorners: Bool = false, completion: @escaping (CGImage?) -> Void) {
func capture(_ rect: NSRect, excludingWindowIDs excludedIDs: [Int], roundedCorners: Bool = false, windowID: CGWindowID? = nil, completion: @escaping (CGImage?) -> Void) {
if #available(macOS 14.0, *) {
Task {
guard let content = try? await SCShareableContent.current,
@@ -230,7 +439,7 @@ final class ScreenCapture {
let backingScale = screen.backingScaleFactor
config.width = Int(CGFloat(display.width) * backingScale)
config.height = Int(CGFloat(display.height) * backingScale)
config.showsCursor = true
config.showsCursor = false
// ScreenCaptureKit uses a different origin than AppKit for
// screens stacked around the main display: per-display,
@@ -242,10 +451,30 @@ final class ScreenCapture {
height: rect.height
)
// Window pick: capture the window DIRECTLY — the image comes
// with the app's real rounded-corner alpha (no mask guessing).
if let windowID,
let scWindow = content.windows.first(where: { $0.windowID == windowID }) {
var windowConfig = SCStreamConfiguration()
windowConfig.width = Int(scWindow.frame.width * backingScale)
windowConfig.height = Int(scWindow.frame.height * backingScale)
windowConfig.showsCursor = false
if let windowImage = try? await SCScreenshotManager.captureImage(
contentFilter: SCContentFilter(desktopIndependentWindow: scWindow),
configuration: windowConfig
) {
CaptureController.log("capture: WINDOW id=\(windowID) image=\(windowImage.width)x\(windowImage.height) (native alpha corners)")
completion(windowImage)
return
}
CaptureController.log("capture: window filter failed for id=\(windowID) — falling back to crop+mask")
}
guard let image = try? await SCScreenshotManager.captureImage(contentFilter: filter, configuration: config) else {
completion(nil)
return
}
CaptureController.log("capture: rect=\(rect) screen=\(screen.frame) display=\(display.frame) backing=\(backingScale) image=\(image.width)x\(image.height) scRect=\(scRect)")
completion(self.crop(image, to: scRect, display: display, roundedCorners: roundedCorners))
}
} else {
+35 -176
View File
@@ -1,17 +1,20 @@
import AppKit
/// Renders the capture overlay. All interaction state lives in
/// CaptureController (driven by the CGEventTap); this view only draws.
final class OverlayWindow: NSPanel {
init(screen: NSScreen, onComplete: @escaping (NSRect) -> Void, onCancel: @escaping () -> Void, onWindowPick: @escaping (NSRect) -> Void) {
let content = OverlayView(onComplete: onComplete, onCancel: onCancel, onWindowPick: onWindowPick)
init(screen: NSScreen, controller: CaptureController) {
let content = OverlayView()
super.init(
contentRect: screen.frame,
styleMask: [.borderless, .nonactivatingPanel],
styleMask: [.borderless],
backing: .buffered,
defer: false
)
contentView = content
content.controller = controller
level = .screenSaver
collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary, .stationary, .transient]
collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary, .stationary]
backgroundColor = .clear
isOpaque = false
hasShadow = false
@@ -23,29 +26,7 @@ final class OverlayWindow: NSPanel {
}
final class OverlayView: NSView {
private let onComplete: (NSRect) -> Void
private let onCancel: () -> Void
private let onWindowPick: (NSRect) -> Void
private var startPoint: NSPoint?
private(set) var selection: NSRect?
private var isDragging = false
private var dragDistance: CGFloat = 0
// Window detection (frames stored in AppKit global space)
private var trackedWindows: [(id: CGWindowID, frame: NSRect)] = []
private var hoveredWindowFrame: NSRect?
init(onComplete: @escaping (NSRect) -> Void, onCancel: @escaping () -> Void, onWindowPick: @escaping (NSRect) -> Void) {
self.onComplete = onComplete
self.onCancel = onCancel
self.onWindowPick = onWindowPick
super.init(frame: .zero)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
weak var controller: CaptureController?
override var acceptsFirstResponder: Bool { true }
@@ -55,178 +36,56 @@ final class OverlayView: NSView {
addCursorRect(bounds, cursor: .crosshair)
}
// MARK: - Window detection
/// The screen frame this overlay covers, in AppKit global space.
private var screenFrame: NSRect {
guard let window else { return .zero }
return window.convertToScreen(NSRect(origin: .zero, size: bounds.size))
}
/// Rebuild the list of capturable windows intersecting this screen.
/// Called lazily on mouse moves; cheap enough for interactive hover.
private func refreshTrackedWindows() {
guard let window = window else { return }
let screenFrame = window.convertToScreen(NSRect(origin: .zero, size: bounds.size))
// Exclude this overlay's own window (the other overlays don't intersect
// this screen, so the on-screen filter handles them).
let ownID = window.windowNumber
guard let list = CGWindowListCopyWindowInfo(
[ .optionOnScreenOnly, .excludeDesktopElements ], kCGNullWindowID
) as? [[String: Any]] else { trackedWindows = []; return }
var found: [(CGWindowID, NSRect)] = []
for info in list {
guard let cid = info[kCGWindowNumber as String] as? CGWindowID,
let bounds = info[kCGWindowBounds as String] as? [String: CGFloat],
let layer = info[kCGWindowLayer as String] as? Int,
layer == 0
else { continue }
// Skip our own overlays
if Int(cid) == ownID { continue }
let cgRect = NSRect(
x: bounds["X"] ?? 0,
y: bounds["Y"] ?? 0,
width: bounds["Width"] ?? 0,
height: bounds["Height"] ?? 0
/// Convert an AppKit-global rect into this view's coordinates.
private func viewRect(_ global: NSRect) -> NSRect {
let sf = screenFrame
return NSRect(
x: global.origin.x - sf.origin.x,
y: global.origin.y - sf.origin.y,
width: global.width,
height: global.height
)
guard cgRect.width >= 80, cgRect.height >= 60 else { continue }
// Convert to AppKit space FIRST — CG and AppKit Y axes disagree on
// multi-desktop layouts, so intersect tests must use one space.
let rect = Self.cgToAppKit(rect: cgRect)
// Skip windows filling the whole screen (fullscreen apps)
guard rect.width < screenFrame.width || rect.height < screenFrame.height else { continue }
// Only windows intersecting this screen
guard rect.intersects(screenFrame) else { continue }
found.append((cid, rect))
}
trackedWindows = found
}
private func windowFrame(at point: NSPoint) -> NSRect? {
guard let window = window else { return nil }
// convertToScreen gives AppKit-global coordinates; tracked frames are
// already in that space.
let screenPoint = window.convertToScreen(NSRect(origin: point, size: .zero)).origin
for (_, frame) in trackedWindows {
if frame.contains(screenPoint) {
return frame
}
}
return nil
}
/// Convert a CGWindowList (top-left origin, CG global space) frame into
/// AppKit screen coordinates (bottom-left origin) for capture.
private static func cgToAppKit(rect: NSRect) -> NSRect {
guard let mainScreen = NSScreen.screens.first else { return rect }
let y = mainScreen.frame.height - rect.origin.y - rect.height
return NSRect(x: rect.origin.x, y: y, width: rect.width, height: rect.height)
}
// MARK: - Events
override func mouseMoved(with event: NSEvent) {
guard !isDragging else { return }
refreshTrackedWindows()
let p = convert(event.locationInWindow, from: nil)
let frame = windowFrame(at: p)
if frame != hoveredWindowFrame {
hoveredWindowFrame = frame
needsDisplay = true
}
}
override func mouseDown(with event: NSEvent) {
let p = convert(event.locationInWindow, from: nil)
startPoint = p
dragDistance = 0
selection = NSRect(origin: p, size: .zero)
needsDisplay = true
}
override func mouseDragged(with event: NSEvent) {
guard let start = startPoint else { return }
let p = convert(event.locationInWindow, from: nil)
dragDistance = hypot(p.x - start.x, p.y - start.y)
// Only become a marquee after real movement; micro-jitter from a
// click must not cancel window-pick mode.
guard dragDistance >= 4 else { return }
isDragging = true
hoveredWindowFrame = nil
selection = NSRect(
x: min(start.x, p.x),
y: min(start.y, p.y),
width: abs(p.x - start.x),
height: abs(p.y - start.y)
)
needsDisplay = true
}
override func mouseUp(with event: NSEvent) {
defer {
isDragging = false
dragDistance = 0
}
if isDragging {
guard let sel = selection else { return }
if sel.width >= 2, sel.height >= 2 {
onComplete(window!.convertToScreen(sel))
} else {
onCancel()
}
return
}
// It was a click. If a window is hovered, capture it with rounded
// corners; otherwise treat as an empty marquee (cancel).
if let frame = hoveredWindowFrame {
onWindowPick(frame)
} else {
onCancel()
}
}
override func keyDown(with event: NSEvent) {
if event.keyCode == 53 {
onCancel()
} else {
super.keyDown(with: event)
}
}
override func draw(_ dirtyRect: NSRect) {
NSColor.black.withAlphaComponent(0.35).setFill()
NSBezierPath(rect: bounds).fill()
// Highlight the hovered window (rounded, like the real window corners)
if let frame = hoveredWindowFrame {
// Tracked frames are AppKit-global; view space = global - window origin.
guard let window = window else { return }
let screenFrame = window.convertToScreen(NSRect(origin: .zero, size: bounds.size))
let viewFrame = NSRect(
x: frame.origin.x - screenFrame.origin.x,
y: frame.origin.y - screenFrame.origin.y,
width: frame.width,
height: frame.height
)
guard let controller else { return }
// Highlight the hovered window (rounded, like real window corners)
if let frame = controller.hoverFrame {
let vf = viewRect(frame)
NSGraphicsContext.current?.saveGraphicsState()
NSGraphicsContext.current?.compositingOperation = .clear
NSColor.black.setFill()
NSBezierPath(roundedRect: viewFrame, xRadius: 10, yRadius: 10).fill()
NSBezierPath(roundedRect: vf, xRadius: 10, yRadius: 10).fill()
NSGraphicsContext.current?.restoreGraphicsState()
let border = NSBezierPath(roundedRect: viewFrame, xRadius: 10, yRadius: 10)
let border = NSBezierPath(roundedRect: vf, xRadius: 10, yRadius: 10)
border.lineWidth = 2
NSColor.controlAccentColor.setStroke()
border.stroke()
return
}
guard let sel = selection, sel.width > 0, sel.height > 0 else { return }
// Marquee selection
guard let sel = controller.marqueeRect, sel.width > 0, sel.height > 0 else { return }
let vf = viewRect(sel)
NSGraphicsContext.current?.saveGraphicsState()
NSGraphicsContext.current?.compositingOperation = .clear
NSColor.black.setFill()
NSBezierPath(rect: sel).fill()
NSBezierPath(rect: vf).fill()
NSGraphicsContext.current?.restoreGraphicsState()
let border = NSBezierPath(rect: sel)
let border = NSBezierPath(rect: vf)
border.lineWidth = 1.5
NSColor.controlAccentColor.setStroke()
border.stroke()
@@ -238,8 +97,8 @@ final class OverlayView: NSView {
]
let labelSize = label.size(withAttributes: attrs)
let labelRect = NSRect(
x: sel.maxX - labelSize.width - 8,
y: sel.minY - labelSize.height - 10,
x: vf.maxX - labelSize.width - 8,
y: vf.minY - labelSize.height - 10,
width: labelSize.width + 8,
height: labelSize.height + 6
)
+2 -2
View File
@@ -108,9 +108,9 @@ cat > "$APP/Contents/Info.plist" <<'PLIST'
<key>CFBundleIconFile</key>
<string>Icon</string>
<key>CFBundleShortVersionString</key>
<string>1.6.4</string>
<string>1.8.0</string>
<key>CFBundleVersion</key>
<string>64</string>
<string>80</string>
<key>LSUIElement</key>
<true/>
<key>NSHighResolutionCapable</key>