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@@ -262,9 +262,21 @@ final class CaptureController: NSObject {
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return nil
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}
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/// System dialogs (permission prompts, System Settings) must always
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/// receive their clicks even while we're selecting.
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private func isSystemDialogFrontmost() -> Bool {
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guard let front = NSWorkspace.shared.frontmostApplication else { return false }
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let id = front.bundleIdentifier ?? ""
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return id.hasPrefix("com.apple.security") || id.hasPrefix("com.apple.SystemSettings") || id == "com.apple.systempreferences"
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}
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/// Returns the event to pass through, or nil to consume it.
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func handleTap(_ type: CGEventType, _ event: CGEvent) -> CGEvent? {
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guard isSelecting else { return event }
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if isSystemDialogFrontmost() {
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CaptureController.log("tap: system dialog frontmost — passing through \(type)")
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return event
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}
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switch type {
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case .tapDisabledByUserInput, .tapDisabledByTimeout:
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@@ -301,8 +313,11 @@ final class CaptureController: NSObject {
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}
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return event
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}
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// Drag: grow the marquee
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// Drag: grow the marquee — but only after real movement, so a
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// click's micro-jitter keeps the hovered window eligible.
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guard let start = marqueeStart else { return nil }
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let distance = hypot(appKitPoint.x - start.x, appKitPoint.y - start.y)
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guard distance >= 4 else { return nil }
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let rect = NSRect(
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x: min(start.x, appKitPoint.x),
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y: min(start.y, appKitPoint.y),
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@@ -372,6 +387,41 @@ final class ScreenCapture {
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private init() {}
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/// Estimate the window's corner radius (in image pixels) by scanning the
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/// top-left corner: the crop's corner pixels are the desktop background;
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/// app content starts where the color departs from it.
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static func detectCornerRadius(of image: CGImage) -> CGFloat? {
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let w = image.width, h = image.height
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guard w > 30, h > 30 else { return nil }
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var px = [UInt8](repeating: 0, count: w * h * 4)
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guard let c = CGContext(data: &px, width: w, height: h, bitsPerComponent: 8, bytesPerRow: w * 4,
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space: CGColorSpaceCreateDeviceRGB(),
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bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) else { return nil }
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c.draw(image, in: CGRect(x: 0, y: 0, width: w, height: h))
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func pixel(x: Int, yTop: Int) -> (r: Int, g: Int, b: Int) {
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let row = yTop * w * 4 + x * 4
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return (Int(px[row]), Int(px[row + 1]), Int(px[row + 2]))
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}
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let bg = pixel(x: 0, yTop: 0)
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func diffFromBg(_ p: (r: Int, g: Int, b: Int)) -> Int {
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abs(p.r - bg.r) + abs(p.g - bg.g) + abs(p.b - bg.b)
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}
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var radii: [CGFloat] = []
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for (limit, axis) in [(h / 3, 0), (w / 3, 1)] {
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for i in 0..<limit {
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let p = axis == 0 ? pixel(x: 0, yTop: i) : pixel(x: i, yTop: 0)
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if diffFromBg(p) > 24 {
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radii.append(CGFloat(i))
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break
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}
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}
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}
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guard radii.count == 2 else { return nil }
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let r = (radii[0] + radii[1]) / 2
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return (r >= 3 && r <= 40) ? r : nil
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}
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@available(macOS 14.0, *)
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private func crop(_ image: CGImage, to cgRect: CGRect, display: SCDisplay, roundedCorners: Bool = false) -> CGImage? {
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// cgRect is in SCDisplay space (bottom-left origin, Y flipped vs AppKit).
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@@ -402,17 +452,47 @@ final class ScreenCapture {
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// Apply a rounded-corner alpha mask for window captures, matching
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// macOS window chrome (≈10pt radius, scaled to image pixels).
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if roundedCorners {
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// Clip to a rounded rect and redraw — deterministic corner alpha
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// (masking() can fail depending on the source pixel format).
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let radius = 10 * scaleX
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guard let ctx = CGContext(
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// The screen crop contains the app's real rounded corners against
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// the desktop — measure the radius from the corner pixels, then
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// mask with it (supersampled for smooth edges).
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let detected = Self.detectCornerRadius(of: result)
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let radius = min(max((detected.map { $0 * 1.23 + 2.6 }) ?? (10 * scaleX), 4), 40)
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CaptureController.log("corners: detected=\(detected.map { String(format: "%.1f", $0) } ?? "nil") using=\(Int(radius))px")
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// Anti-aliased gray mask: supersample 3x, downsample, then draw
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// the image through it ONCE at 1x (no content resampling blur).
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let ss = 3
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let W = result.width * ss, H = result.height * ss
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guard let hiMask = CGContext(
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data: nil, width: W, height: H,
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bitsPerComponent: 8, bytesPerRow: 0,
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space: CGColorSpaceCreateDeviceGray(),
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bitmapInfo: CGImageAlphaInfo.none.rawValue
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) else { return result }
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hiMask.setFillColor(CGColor(gray: 1, alpha: 1))
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hiMask.fill(CGRect(x: 0, y: 0, width: W, height: H))
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hiMask.setFillColor(CGColor(gray: 0, alpha: 1))
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let cornerPath = CGMutablePath()
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cornerPath.addRect(CGRect(x: 0, y: 0, width: W, height: H))
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cornerPath.addRoundedRect(in: CGRect(x: 0, y: 0, width: W, height: H), cornerWidth: radius * CGFloat(ss), cornerHeight: radius * CGFloat(ss), transform: .identity)
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hiMask.addPath(cornerPath)
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hiMask.fillPath(using: .evenOdd)
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guard let hiMaskImg = hiMask.makeImage(),
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let downMask = CGContext(
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data: nil, width: result.width, height: result.height,
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bitsPerComponent: 8, bytesPerRow: 0,
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space: CGColorSpaceCreateDeviceGray(),
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bitmapInfo: CGImageAlphaInfo.none.rawValue
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) else { return result }
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downMask.interpolationQuality = .high
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downMask.draw(hiMaskImg, in: CGRect(x: 0, y: 0, width: result.width, height: result.height))
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guard let mask1x = downMask.makeImage(),
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let ctx = CGContext(
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data: nil, width: result.width, height: result.height,
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bitsPerComponent: 8, bytesPerRow: 0,
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space: CGColorSpaceCreateDeviceRGB(),
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bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue
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) else { return result }
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ctx.addPath(CGPath(roundedRect: CGRect(x: 0, y: 0, width: result.width, height: result.height), cornerWidth: radius, cornerHeight: radius, transform: nil))
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ctx.clip()
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ctx.clip(to: CGRect(x: 0, y: 0, width: result.width, height: result.height), mask: mask1x)
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ctx.draw(result, in: CGRect(x: 0, y: 0, width: result.width, height: result.height))
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if let masked = ctx.makeImage() {
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result = masked
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