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Author SHA1 Message Date
TZGyn ecac7885dd Keep the captured app focused during selection
The overlay used to activate Kapture, pushing the target app into
background mode so its chrome (title bar, toolbar, tabs) was captured
dimmed. Input no longer needs activation — the event tap handles it — so
the overlay is a non-activating panel shown without taking focus, and the
app keeps its active appearance in the capture.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-20 14:46:25 +08:00
3 changed files with 18 additions and 10 deletions
+11 -6
View File
@@ -84,21 +84,26 @@ final class CaptureController: NSObject {
} }
isSelecting = true isSelecting = true
previousApp = NSWorkspace.shared.frontmostApplication previousApp = NSWorkspace.shared.frontmostApplication
// Activation is async on macOS 26; wait a tick so the app is active // With the event tap driving input we must NOT activate: stealing
// before the overlays appear (otherwise clicks pass through). // focus turns the target app into background mode (dimmed chrome),
// and that is what would end up in the screenshot. Activate only on
// the fallback path, where panel events are the only input.
let usesTap = AXIsProcessTrusted()
if !usesTap {
NSApp.activate(ignoringOtherApps: true) NSApp.activate(ignoringOtherApps: true)
CaptureController.log("begin: activate issued, active=\(NSApp.isActive)") }
CaptureController.log("begin: usesTap=\(usesTap) active=\(NSApp.isActive)")
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { [weak self] in DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { [weak self] in
guard let self, self.isSelecting else { return } guard let self, self.isSelecting else { return }
CaptureController.log("begin: active=\(NSApp.isActive) — showing overlays")
self.overlays = NSScreen.screens.map { screen in self.overlays = NSScreen.screens.map { screen in
let panel = OverlayWindow(screen: screen, controller: self) let panel = OverlayWindow(screen: screen, controller: self)
(panel.contentView as? OverlayView)?.controller = self (panel.contentView as? OverlayView)?.controller = self
return panel return panel
} }
self.overlays.forEach { $0.makeKeyAndOrderFront(nil) } // orderFrontRegardless: show without taking key/focus.
self.overlays.forEach { $0.orderFrontRegardless() }
self.overlayIDs = self.overlays.map { $0.windowNumber } self.overlayIDs = self.overlays.map { $0.windowNumber }
CaptureController.log("begin: \(self.overlays.count) overlays, ids=\(self.overlayIDs), active=\(NSApp.isActive)") CaptureController.log("begin: \(self.overlays.count) overlays, ids=\(self.overlayIDs) — prior app stays focused")
self.installEventTap() self.installEventTap()
} }
} }
+4 -1
View File
@@ -6,8 +6,11 @@ final class OverlayWindow: NSPanel {
init(screen: NSScreen, controller: CaptureController) { init(screen: NSScreen, controller: CaptureController) {
let content = OverlayView() let content = OverlayView()
super.init( super.init(
// Non-activating: the overlay must NOT steal focus, so the app
// being captured keeps its active appearance (undimmed chrome).
// Input comes from the CGEventTap, not panel events.
contentRect: screen.frame, contentRect: screen.frame,
styleMask: [.borderless], styleMask: [.borderless, .nonactivatingPanel],
backing: .buffered, backing: .buffered,
defer: false defer: false
) )
+2 -2
View File
@@ -108,9 +108,9 @@ cat > "$APP/Contents/Info.plist" <<'PLIST'
<key>CFBundleIconFile</key> <key>CFBundleIconFile</key>
<string>Icon</string> <string>Icon</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>1.8.7</string> <string>1.9.0</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>87</string> <string>90</string>
<key>LSUIElement</key> <key>LSUIElement</key>
<true/> <true/>
<key>NSHighResolutionCapable</key> <key>NSHighResolutionCapable</key>