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kapture/Sources/Kapture/OverlayView.swift
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import AppKit
final class OverlayWindow: NSPanel {
init(screen: NSScreen, onComplete: @escaping (NSRect) -> Void, onCancel: @escaping () -> Void) {
let content = OverlayView(onComplete: onComplete, onCancel: onCancel)
super.init(
contentRect: screen.frame,
styleMask: [.borderless, .nonactivatingPanel],
backing: .buffered,
defer: false
)
contentView = content
level = .screenSaver
collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary, .stationary, .transient]
backgroundColor = .clear
isOpaque = false
hasShadow = false
isReleasedWhenClosed = false
acceptsMouseMovedEvents = true
}
override var canBecomeKey: Bool { true }
}
final class OverlayView: NSView {
private let onComplete: (NSRect) -> Void
private let onCancel: () -> Void
private var startPoint: NSPoint?
private(set) var selection: NSRect?
init(onComplete: @escaping (NSRect) -> Void, onCancel: @escaping () -> Void) {
self.onComplete = onComplete
self.onCancel = onCancel
super.init(frame: .zero)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override var acceptsFirstResponder: Bool { true }
override func acceptsFirstMouse(for event: NSEvent?) -> Bool { true }
override func resetCursorRects() {
addCursorRect(bounds, cursor: .crosshair)
}
override func mouseDown(with event: NSEvent) {
let p = convert(event.locationInWindow, from: nil)
startPoint = p
selection = NSRect(origin: p, size: .zero)
needsDisplay = true
}
override func mouseDragged(with event: NSEvent) {
guard let start = startPoint else { return }
let p = convert(event.locationInWindow, from: nil)
selection = NSRect(
x: min(start.x, p.x),
y: min(start.y, p.y),
width: abs(p.x - start.x),
height: abs(p.y - start.y)
)
needsDisplay = true
}
override func mouseUp(with event: NSEvent) {
guard let sel = selection else { return }
if sel.width >= 2, sel.height >= 2 {
onComplete(window!.convertToScreen(sel))
} else {
onCancel()
}
}
override func keyDown(with event: NSEvent) {
if event.keyCode == 53 {
onCancel()
} else {
super.keyDown(with: event)
}
}
override func draw(_ dirtyRect: NSRect) {
NSColor.black.withAlphaComponent(0.35).setFill()
NSBezierPath(rect: bounds).fill()
guard let sel = selection, sel.width > 0, sel.height > 0 else { return }
NSGraphicsContext.current?.saveGraphicsState()
NSGraphicsContext.current?.compositingOperation = .clear
NSColor.black.setFill()
NSBezierPath(rect: sel).fill()
NSGraphicsContext.current?.restoreGraphicsState()
let border = NSBezierPath(rect: sel)
border.lineWidth = 1.5
NSColor.systemOrange.setStroke()
border.stroke()
let label = "\(Int(sel.width)) × \(Int(sel.height))"
let attrs: [NSAttributedString.Key: Any] = [
.font: NSFont.monospacedDigitSystemFont(ofSize: 12, weight: .medium),
.foregroundColor: NSColor.white,
]
let labelSize = label.size(withAttributes: attrs)
let labelRect = NSRect(
x: sel.maxX - labelSize.width - 8,
y: sel.minY - labelSize.height - 10,
width: labelSize.width + 8,
height: labelSize.height + 6
)
NSColor.black.withAlphaComponent(0.6).setFill()
NSBezierPath(roundedRect: labelRect, xRadius: 4, yRadius: 4).fill()
label.draw(
at: NSPoint(x: labelRect.minX + 4, y: labelRect.minY + 3),
withAttributes: attrs
)
}
}