Files
kapture/Sources/Kapture/CaptureController.swift
T
TZGyn ecac7885dd Keep the captured app focused during selection
The overlay used to activate Kapture, pushing the target app into
background mode so its chrome (title bar, toolbar, tabs) was captured
dimmed. Input no longer needs activation — the event tap handles it — so
the overlay is a non-activating panel shown without taking focus, and the
app keeps its active appearance in the capture.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-20 14:46:25 +08:00

607 lines
28 KiB
Swift

import AppKit
import CoreGraphics
import ScreenCaptureKit
import ApplicationServices
final class CaptureController: NSObject {
static let shared = CaptureController()
private var overlays: [OverlayWindow] = []
private(set) var isSelecting = false
private var previousApp: NSRunningApplication?
private var overlayIDs: [Int] = []
// Selection state (driven by the event tap; AppKit global coordinates)
private var marqueeStart: NSPoint?
private(set) var marqueeRect: NSRect?
private(set) var hoverWindow: (id: CGWindowID, frame: NSRect, pid: Int)?
var hoverFrame: NSRect? { hoverWindow?.frame }
private var trackedWindows: [(id: CGWindowID, frame: NSRect, pid: Int)] = []
private var lastWindowScan = Date.distantPast
private var eventTap: CFMachPort?
/// Session event log for debugging (dumped via Copy Diagnostics).
/// Also appended to /tmp/kapture-debug.log so it survives relaunches.
static var sessionLog: [String] = []
static func log(_ line: String) {
let stamped = String(format: "%@ %@", DateFormatter.localizedString(from: Date(), dateStyle: .none, timeStyle: .medium), line)
sessionLog.append(stamped)
if sessionLog.count > 200 { sessionLog.removeFirst() }
NSLog("[Kapture] \(line)")
let path = "/tmp/kapture-debug.log"
if let handle = FileHandle(forWritingAtPath: path) {
handle.seekToEndOfFile()
handle.write((stamped + "\n").data(using: .utf8)!)
handle.closeFile()
} else {
FileManager.default.createFile(atPath: path, contents: (stamped + "\n").data(using: .utf8))
}
}
/// Diagnostic snapshot for "Copy Diagnostics" menu item.
func diagnostics() -> String {
var lines: [String] = []
lines.append("Kapture diagnostics — version \(Bundle.main.infoDictionary?["CFBundleShortVersionString"] ?? "?")")
lines.append("accessibility=\(AXIsProcessTrusted()) eventTap=\(eventTap != nil)")
lines.append("--- session log (newest last) ---")
lines.append(contentsOf: Self.sessionLog)
lines.append("--- screens ---")
for (i, s) in NSScreen.screens.enumerated() {
let scale = s.backingScaleFactor
let cgID = (s.deviceDescription[NSDeviceDescriptionKey("NSScreenNumber")] as? NSNumber)?.uint32Value ?? 0
lines.append("screen[\(i)]: frame=\(s.frame) scale=\(scale) backingSize=\(s.frame.width*scale)x\(s.frame.height*scale) cgID=\(cgID)")
}
if #available(macOS 14.0, *) {
Task {
if let content = try? await SCShareableContent.current {
for (i, d) in content.displays.enumerated() {
lines.append("SCDisplay[\(i)]: frame=\(d.frame) width=\(d.width)x\(d.height) id=\(d.displayID)")
}
} else {
lines.append("SCShareableContent: unavailable (no Screen Recording permission?)")
}
let text = lines.joined(separator: "\n")
let pb = NSPasteboard.general
pb.clearContents()
pb.setString(text, forType: .string)
}
} else {
let text = lines.joined(separator: "\n")
let pb = NSPasteboard.general
pb.clearContents()
pb.setString(text, forType: .string)
}
return lines.joined(separator: "\n")
}
// MARK: - Session lifecycle
func begin() {
guard !isSelecting else { return }
guard PermissionManager.isGranted else {
PermissionManager.request()
return
}
isSelecting = true
previousApp = NSWorkspace.shared.frontmostApplication
// With the event tap driving input we must NOT activate: stealing
// focus turns the target app into background mode (dimmed chrome),
// and that is what would end up in the screenshot. Activate only on
// the fallback path, where panel events are the only input.
let usesTap = AXIsProcessTrusted()
if !usesTap {
NSApp.activate(ignoringOtherApps: true)
}
CaptureController.log("begin: usesTap=\(usesTap) active=\(NSApp.isActive)")
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { [weak self] in
guard let self, self.isSelecting else { return }
self.overlays = NSScreen.screens.map { screen in
let panel = OverlayWindow(screen: screen, controller: self)
(panel.contentView as? OverlayView)?.controller = self
return panel
}
// orderFrontRegardless: show without taking key/focus.
self.overlays.forEach { $0.orderFrontRegardless() }
self.overlayIDs = self.overlays.map { $0.windowNumber }
CaptureController.log("begin: \(self.overlays.count) overlays, ids=\(self.overlayIDs) — prior app stays focused")
self.installEventTap()
}
}
/// A window was picked from hover — capture it directly (real rounded
/// corners come from the window's own alpha).
private func finishWindowPick(_ windowID: CGWindowID, _ rect: NSRect, ownedRisk: Bool) {
let ids = overlayIDs
hideOverlays()
isSelecting = false
restorePreviousApp()
DispatchQueue.main.async { [self] in
if ownedRisk {
capture(rect, excludingWindowIDs: ids, roundedCorners: true)
} else {
capture(rect, excludingWindowIDs: ids, windowID: windowID)
}
}
}
private func finishSelection(_ rect: NSRect) {
let ids = overlayIDs
hideOverlays()
guard rect.width >= 2, rect.height >= 2 else {
cancelSelection()
return
}
DispatchQueue.main.async { [self] in
capture(rect, excludingWindowIDs: ids)
}
}
private func cancelSelection() {
hideOverlays()
isSelecting = false
restorePreviousApp()
}
private func hideOverlays() {
removeEventTap()
overlays.forEach { $0.orderOut(nil) }
overlays = []
marqueeRect = nil
hoverWindow = nil
marqueeStart = nil
}
private func restorePreviousApp() {
previousApp?.activate(options: [.activateIgnoringOtherApps])
previousApp = nil
}
private func renderOverlays() {
for overlay in overlays {
(overlay.contentView as? OverlayView)?.needsDisplay = true
}
}
// MARK: - Event tap
private func installEventTap() {
guard eventTap == nil else { return }
guard AXIsProcessTrusted() else {
CaptureController.log("tap: accessibility not granted — falling back to panel events")
PermissionManager.requestAccessibility()
return
}
let mask: CGEventMask = (1 << CGEventType.mouseMoved.rawValue)
| (1 << CGEventType.leftMouseDown.rawValue)
| (1 << CGEventType.leftMouseDragged.rawValue)
| (1 << CGEventType.leftMouseUp.rawValue)
| (1 << CGEventType.keyDown.rawValue)
guard let tap = CGEvent.tapCreate(
tap: .cghidEventTap,
place: .headInsertEventTap,
options: .defaultTap,
eventsOfInterest: CGEventMask(mask),
callback: Self.tapCallback,
userInfo: Unmanaged.passUnretained(self).toOpaque()
) else {
CaptureController.log("tap: creation FAILED — falling back to panel events")
return
}
eventTap = tap
if let source = CFMachPortCreateRunLoopSource(nil, tap, 0) {
CFRunLoopAddSource(CFRunLoopGetMain(), source, .commonModes)
}
CGEvent.tapEnable(tap: tap, enable: true)
CaptureController.log("tap: installed")
}
private func removeEventTap() {
guard let tap = eventTap else { return }
CGEvent.tapEnable(tap: tap, enable: false)
if let source = CFMachPortCreateRunLoopSource(nil, tap, 0) {
CFRunLoopRemoveSource(CFRunLoopGetMain(), source, .commonModes)
}
CFMachPortInvalidate(tap)
eventTap = nil
CaptureController.log("tap: removed")
}
private static let tapCallback: CGEventTapCallBack = { _, type, event, refcon in
guard let refcon else { return Unmanaged.passUnretained(event) }
let controller = Unmanaged<CaptureController>.fromOpaque(refcon).takeUnretainedValue()
if let result = controller.handleTap(type, event) {
return Unmanaged.passUnretained(result)
}
return nil
}
/// Convert a CG global point (top-left origin) to AppKit global.
private func cgPointToAppKit(_ p: NSPoint) -> NSPoint {
guard let mainScreen = NSScreen.screens.first else { return p }
return NSPoint(x: p.x, y: mainScreen.frame.height - p.y)
}
/// Scan on-screen windows (AppKit global frames), front to back.
private func refreshTrackedWindows() {
guard let list = CGWindowListCopyWindowInfo(
[ .optionOnScreenOnly, .excludeDesktopElements ], kCGNullWindowID
) as? [[String: Any]] else { trackedWindows = []; return }
let ownIDs = Set(overlayIDs)
var found: [(id: CGWindowID, frame: NSRect, pid: Int)] = []
for info in list {
guard let cid = info[kCGWindowNumber as String] as? CGWindowID,
let bounds = info[kCGWindowBounds as String] as? [String: CGFloat],
let layer = info[kCGWindowLayer as String] as? Int,
let pid = info[kCGWindowOwnerPID as String] as? Int,
layer == 0
else { continue }
if ownIDs.contains(Int(cid)) { continue }
let cgRect = NSRect(
x: bounds["X"] ?? 0,
y: bounds["Y"] ?? 0,
width: bounds["Width"] ?? 0,
height: bounds["Height"] ?? 0
)
guard cgRect.width >= 80, cgRect.height >= 60 else { continue }
let rect = Self.cgToAppKit(rect: cgRect)
found.append((id: cid, frame: rect, pid: pid))
}
trackedWindows = found
}
/// Convert a CGWindowList (top-left origin) frame into AppKit screen
/// coordinates (bottom-left origin).
private static func cgToAppKit(rect: NSRect) -> NSRect {
guard let mainScreen = NSScreen.screens.first else { return rect }
let y = mainScreen.frame.height - rect.origin.y - rect.height
return NSRect(x: rect.origin.x, y: y, width: rect.width, height: rect.height)
}
private func topmostWindowContaining(_ appKitPoint: NSPoint) -> (id: CGWindowID, frame: NSRect, pid: Int)? {
for entry in trackedWindows {
if entry.frame.contains(appKitPoint) {
return entry
}
}
return nil
}
/// System dialogs (permission prompts, System Settings) must always
/// receive their clicks even while we're selecting.
private func isSystemDialogFrontmost() -> Bool {
guard let front = NSWorkspace.shared.frontmostApplication else { return false }
let id = front.bundleIdentifier ?? ""
return id.hasPrefix("com.apple.security") || id.hasPrefix("com.apple.SystemSettings") || id == "com.apple.systempreferences"
}
/// Returns the event to pass through, or nil to consume it.
func handleTap(_ type: CGEventType, _ event: CGEvent) -> CGEvent? {
guard isSelecting else { return event }
if isSystemDialogFrontmost() {
CaptureController.log("tap: system dialog frontmost — passing through \(type)")
return event
}
switch type {
case .tapDisabledByUserInput, .tapDisabledByTimeout:
// A timed-out tap must be re-enabled; guard against a torn-down tap.
if let tap = eventTap {
CGEvent.tapEnable(tap: tap, enable: true)
CaptureController.log("tap: re-enabled after \(type)")
}
return event
case .keyDown:
if event.getIntegerValueField(.keyboardEventKeycode) == 53 {
CaptureController.log("tap: Esc — cancel")
cancelSelection()
return nil
}
return event
case .mouseMoved, .leftMouseDragged:
// Throttle window scans while moving
if Date().timeIntervalSince(lastWindowScan) > 0.15 {
lastWindowScan = Date()
refreshTrackedWindows()
}
let appKitPoint = cgPointToAppKit(NSPoint(x: event.location.x, y: event.location.y))
if type == .mouseMoved {
let window = topmostWindowContaining(appKitPoint)
if window?.frame != hoverFrame {
hoverWindow = window
if let w = window {
CaptureController.log("hover: picked id=\(w.id) frame=\(w.frame) (tracked=\(trackedWindows.count))")
} else {
CaptureController.log("hover: none (tracked=\(trackedWindows.count))")
}
renderOverlays()
}
return event
}
// Drag: grow the marquee — but only after real movement, so a
// click's micro-jitter keeps the hovered window eligible.
guard let start = marqueeStart else { return nil }
let distance = hypot(appKitPoint.x - start.x, appKitPoint.y - start.y)
guard distance >= 4 else { return nil }
let rect = NSRect(
x: min(start.x, appKitPoint.x),
y: min(start.y, appKitPoint.y),
width: abs(appKitPoint.x - start.x),
height: abs(appKitPoint.y - start.y)
)
marqueeRect = rect
hoverWindow = nil
renderOverlays()
return nil
case .leftMouseDown:
marqueeStart = cgPointToAppKit(NSPoint(x: event.location.x, y: event.location.y))
marqueeRect = nil
CaptureController.log("tap: mouseDown at \(marqueeStart.map { "\($0)" } ?? "?")")
return nil
case .leftMouseUp:
defer { marqueeStart = nil; marqueeRect = nil }
let appKitPoint = cgPointToAppKit(NSPoint(x: event.location.x, y: event.location.y))
let dragDistance = marqueeStart.map { hypot($0.x - appKitPoint.x, $0.y - appKitPoint.y) } ?? 0
if let rect = marqueeRect, dragDistance >= 4, rect.width >= 2, rect.height >= 2 {
CaptureController.log("tap: marquee complete \(rect)")
finishSelection(rect)
} else if let hover = hoverWindow {
// An overlapping window from the same app means this is an
// owned popup — desktopIndependentWindow would composite the
// parent too, so capture the screen crop instead.
// Owned popups composite their parent even when the windows
// don't overlap, so ANY other same-app window on screen means
// crop (correct region) instead of the group composite.
let ownedRisk = trackedWindows.contains {
$0.id != hover.id && $0.pid == hover.pid
}
CaptureController.log("tap: window pick id=\(hover.id) pid=\(hover.pid) ownedRisk=\(ownedRisk) \(hover.frame)")
finishWindowPick(hover.id, hover.frame, ownedRisk: ownedRisk)
} else {
CaptureController.log("tap: click with no hover/marquee — cancel")
cancelSelection()
}
return nil
default:
return event
}
}
// MARK: - Capture
private func capture(_ rect: NSRect, excludingWindowIDs ids: [Int], roundedCorners: Bool = false, windowID: CGWindowID? = nil) {
ScreenCapture.shared.capture(rect, excludingWindowIDs: ids, roundedCorners: roundedCorners, windowID: windowID) { [weak self] image in
DispatchQueue.main.async {
self?.isSelecting = false
self?.restorePreviousApp()
Task { @MainActor in
guard let image else {
ResultWindow.shared.show(image: ResultWindow.failureImage("Capture failed. Check Screen Recording permission."))
return
}
CaptureController.log("capture done: \(image.width)x\(image.height) — showing result window")
ResultWindow.shared.show(image: image)
}
}
}
}
}
final class ScreenCapture {
static let shared = ScreenCapture()
private init() {}
/// Estimate the window's corner radius (in image pixels) by scanning the
/// top-left corner: the crop's corner pixels are the desktop background;
/// app content starts where the color departs from it.
static func detectCornerRadius(of image: CGImage) -> CGFloat? {
let w = image.width, h = image.height
guard w > 30, h > 30 else { return nil }
var px = [UInt8](repeating: 0, count: w * h * 4)
guard let c = CGContext(data: &px, width: w, height: h, bitsPerComponent: 8, bytesPerRow: w * 4,
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) else { return nil }
c.draw(image, in: CGRect(x: 0, y: 0, width: w, height: h))
func pixel(x: Int, yTop: Int) -> (r: Int, g: Int, b: Int) {
let row = yTop * w * 4 + x * 4
return (Int(px[row]), Int(px[row + 1]), Int(px[row + 2]))
}
let bg = pixel(x: 0, yTop: 0)
func diffFromBg(_ p: (r: Int, g: Int, b: Int)) -> Int {
abs(p.r - bg.r) + abs(p.g - bg.g) + abs(p.b - bg.b)
}
var radii: [CGFloat] = []
for (limit, axis) in [(h / 3, 0), (w / 3, 1)] {
for i in 0..<limit {
let p = axis == 0 ? pixel(x: 0, yTop: i) : pixel(x: i, yTop: 0)
if diffFromBg(p) > 24 {
radii.append(CGFloat(i))
break
}
}
}
guard radii.count == 2 else { return nil }
let r = (radii[0] + radii[1]) / 2
return (r >= 3 && r <= 40) ? r : nil
}
@available(macOS 14.0, *)
private func crop(_ image: CGImage, to cgRect: CGRect, display: SCDisplay, roundedCorners: Bool = false) -> CGImage? {
// cgRect is in SCDisplay space (bottom-left origin, Y flipped vs AppKit).
// The captured image has a TOP-LEFT origin. So within the display,
// we must flip Y: pixelY = displayHeight - (cgY - displayMinY) - cgHeight.
let scaleX = CGFloat(image.width) / display.frame.width
let scaleY = CGFloat(image.height) / display.frame.height
guard scaleX > 0, scaleY > 0 else { return nil }
let localMinX = cgRect.minX - display.frame.minX
let localMaxY = cgRect.maxY - display.frame.minY
let flippedY = display.frame.height - localMaxY
let pxRect = CGRect(
x: localMinX * scaleX,
y: flippedY * scaleY,
width: cgRect.width * scaleX,
height: cgRect.height * scaleY
)
// Guard against negative offsets when the selection reaches beyond the
// display's frame (e.g. secondary monitor coordinate quirks).
let safeRect = pxRect.intersection(CGRect(x: 0, y: 0, width: CGFloat(image.width), height: CGFloat(image.height)))
guard safeRect.width >= 1, safeRect.height >= 1 else { return nil }
// Use a pixel-exact subimage crop instead of redrawing through a
// CGContext, which resamples and loses quality on retina captures.
let rounded = safeRect.integral
guard rounded.width >= 1, rounded.height >= 1 else { return nil }
guard var result = image.cropping(to: rounded) else { return nil }
// Apply a rounded-corner alpha mask for window captures, matching
// macOS window chrome (≈10pt radius, scaled to image pixels).
if roundedCorners {
// The screen crop contains the app's real rounded corners against
// the desktop — measure the radius from the corner pixels, then
// mask with it (supersampled for smooth edges).
let detected = Self.detectCornerRadius(of: result)
let radius = min(max((detected.map { $0 * 1.23 + 2.6 }) ?? (10 * scaleX), 4), 40)
CaptureController.log("corners: detected=\(detected.map { String(format: "%.1f", $0) } ?? "nil") using=\(Int(radius))px")
// Anti-aliased gray mask: supersample 3x, downsample, then draw
// the image through it ONCE at 1x (no content resampling blur).
let ss = 3
let W = result.width * ss, H = result.height * ss
guard let hiMask = CGContext(
data: nil, width: W, height: H,
bitsPerComponent: 8, bytesPerRow: 0,
space: CGColorSpaceCreateDeviceGray(),
bitmapInfo: CGImageAlphaInfo.none.rawValue
) else { return result }
hiMask.setFillColor(CGColor(gray: 1, alpha: 1))
hiMask.fill(CGRect(x: 0, y: 0, width: W, height: H))
hiMask.setFillColor(CGColor(gray: 0, alpha: 1))
let cornerPath = CGMutablePath()
cornerPath.addRect(CGRect(x: 0, y: 0, width: W, height: H))
cornerPath.addRoundedRect(in: CGRect(x: 0, y: 0, width: W, height: H), cornerWidth: radius * CGFloat(ss), cornerHeight: radius * CGFloat(ss), transform: .identity)
hiMask.addPath(cornerPath)
hiMask.fillPath(using: .evenOdd)
guard let hiMaskImg = hiMask.makeImage(),
let downMask = CGContext(
data: nil, width: result.width, height: result.height,
bitsPerComponent: 8, bytesPerRow: 0,
space: CGColorSpaceCreateDeviceGray(),
bitmapInfo: CGImageAlphaInfo.none.rawValue
) else { return result }
downMask.interpolationQuality = .high
downMask.draw(hiMaskImg, in: CGRect(x: 0, y: 0, width: result.width, height: result.height))
guard let mask1x = downMask.makeImage(),
let ctx = CGContext(
data: nil, width: result.width, height: result.height,
bitsPerComponent: 8, bytesPerRow: 0,
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue
) else { return result }
ctx.clip(to: CGRect(x: 0, y: 0, width: result.width, height: result.height), mask: mask1x)
ctx.draw(result, in: CGRect(x: 0, y: 0, width: result.width, height: result.height))
if let masked = ctx.makeImage() {
result = masked
}
}
return result
}
@available(macOS 14.0, *)
private func displayContaining(_ rect: NSRect, in content: SCShareableContent) -> SCDisplay? {
let mid = NSPoint(x: rect.midX, y: rect.midY)
guard let screen = NSScreen.screens.first(where: { $0.frame.contains(mid) }) ?? NSScreen.screens.first else {
return nil
}
let cgID = (screen.deviceDescription[NSDeviceDescriptionKey("NSScreenNumber")] as? NSNumber)?.uint32Value ?? 0
return content.displays.first(where: { $0.displayID == cgID }) ?? content.displays.first
}
func capture(_ rect: NSRect, excludingWindowIDs excludedIDs: [Int], roundedCorners: Bool = false, windowID: CGWindowID? = nil, completion: @escaping (CGImage?) -> Void) {
if #available(macOS 14.0, *) {
Task {
guard let content = try? await SCShareableContent.current,
let display = displayContaining(rect, in: content) else {
completion(nil)
return
}
let excludedSet = Set(excludedIDs.map { CGWindowID($0) })
let excluded = content.windows.filter { excludedSet.contains($0.windowID) }
let filter = SCContentFilter(display: display, excludingWindows: excluded)
let config = SCStreamConfiguration()
// SCDisplay.width/height are in POINTS; SCStreamConfiguration
// width/height are output PIXELS. Multiply by the backing scale
// of the screen containing the selection so retina displays are
// captured at full resolution and 1x displays stay 1x.
guard let screen = NSScreen.screens.first(where: { $0.frame.contains(NSPoint(x: rect.midX, y: rect.midY)) }) else {
completion(nil)
return
}
let backingScale = screen.backingScaleFactor
config.width = Int(CGFloat(display.width) * backingScale)
config.height = Int(CGFloat(display.height) * backingScale)
config.showsCursor = false
// ScreenCaptureKit uses a different origin than AppKit for
// screens stacked around the main display: per-display,
// SCDisplay y = appKitY - NSScreen.maxY + SCDisplay.maxY.
let scRect = CGRect(
x: rect.minX,
y: rect.minY - screen.frame.maxY + display.frame.maxY,
width: rect.width,
height: rect.height
)
// Window pick: capture the window DIRECTLY — the image comes
// with the app's real rounded-corner alpha (no mask guessing).
if let windowID,
let scWindow = content.windows.first(where: { $0.windowID == windowID }) {
var windowConfig = SCStreamConfiguration()
windowConfig.width = Int(scWindow.frame.width * backingScale)
windowConfig.height = Int(scWindow.frame.height * backingScale)
windowConfig.showsCursor = false
if let windowImage = try? await SCScreenshotManager.captureImage(
contentFilter: SCContentFilter(desktopIndependentWindow: scWindow),
configuration: windowConfig
) {
let expectedW = CGFloat(scWindow.frame.width) * backingScale
let expectedH = CGFloat(scWindow.frame.height) * backingScale
let overflow = max(
CGFloat(windowImage.width) / max(expectedW, 1),
CGFloat(windowImage.height) / max(expectedH, 1)
)
if overflow > 1.35 {
// SCKit composited extra windows (owned popups etc.)
// — reject and use the screen crop instead.
CaptureController.log("capture: WINDOW id=\(windowID) overflow=\(overflow) (\(windowImage.width)x\(windowImage.height) vs \(Int(expectedW))x\(Int(expectedH))) — rejecting, using crop+mask")
} else {
CaptureController.log("capture: WINDOW id=\(windowID) image=\(windowImage.width)x\(windowImage.height) (native alpha corners)")
completion(windowImage)
return
}
}
CaptureController.log("capture: window filter failed for id=\(windowID) — falling back to crop+mask")
}
guard let image = try? await SCScreenshotManager.captureImage(contentFilter: filter, configuration: config) else {
completion(nil)
return
}
CaptureController.log("capture: rect=\(rect) screen=\(screen.frame) display=\(display.frame) backing=\(backingScale) image=\(image.width)x\(image.height) scRect=\(scRect)")
completion(self.crop(image, to: scRect, display: display, roundedCorners: roundedCorners))
}
} else {
guard let primary = NSScreen.screens.first(where: { $0.frame.origin == .zero }) ?? NSScreen.screens.first else {
completion(nil)
return
}
let cgRect = CGRect(
x: rect.minX,
y: primary.frame.height - rect.maxY,
width: rect.width,
height: rect.height
)
completion(CGWindowListCreateImage(cgRect, .optionOnScreenOnly, kCGNullWindowID, [.bestResolution, .boundsIgnoreFraming]))
}
}
}