Files
kapture/Sources/Kapture/OverlayView.swift
T
TZGyn ecac7885dd Keep the captured app focused during selection
The overlay used to activate Kapture, pushing the target app into
background mode so its chrome (title bar, toolbar, tabs) was captured
dimmed. Input no longer needs activation — the event tap handles it — so
the overlay is a non-activating panel shown without taking focus, and the
app keeps its active appearance in the capture.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4-flash-0731
2026-09-20 14:46:25 +08:00

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Swift
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import AppKit
/// Renders the capture overlay. All interaction state lives in
/// CaptureController (driven by the CGEventTap); this view only draws.
final class OverlayWindow: NSPanel {
init(screen: NSScreen, controller: CaptureController) {
let content = OverlayView()
super.init(
// Non-activating: the overlay must NOT steal focus, so the app
// being captured keeps its active appearance (undimmed chrome).
// Input comes from the CGEventTap, not panel events.
contentRect: screen.frame,
styleMask: [.borderless, .nonactivatingPanel],
backing: .buffered,
defer: false
)
contentView = content
content.controller = controller
level = .screenSaver
collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary, .stationary]
backgroundColor = .clear
isOpaque = false
hasShadow = false
isReleasedWhenClosed = false
acceptsMouseMovedEvents = true
}
override var canBecomeKey: Bool { true }
}
final class OverlayView: NSView {
weak var controller: CaptureController?
override var acceptsFirstResponder: Bool { true }
override func acceptsFirstMouse(for event: NSEvent?) -> Bool { true }
override func resetCursorRects() {
addCursorRect(bounds, cursor: .crosshair)
}
/// The screen frame this overlay covers, in AppKit global space.
private var screenFrame: NSRect {
guard let window else { return .zero }
return window.convertToScreen(NSRect(origin: .zero, size: bounds.size))
}
/// Convert an AppKit-global rect into this view's coordinates.
private func viewRect(_ global: NSRect) -> NSRect {
let sf = screenFrame
return NSRect(
x: global.origin.x - sf.origin.x,
y: global.origin.y - sf.origin.y,
width: global.width,
height: global.height
)
}
override func draw(_ dirtyRect: NSRect) {
NSColor.black.withAlphaComponent(0.35).setFill()
NSBezierPath(rect: bounds).fill()
// Esc hint — the only way out once clicks are consumed by the tap.
let hint = "Drag to select · hover + click a window to capture it · Esc to cancel"
let hintAttrs: [NSAttributedString.Key: Any] = [
.font: NSFont.monospacedSystemFont(ofSize: 12, weight: .medium),
.foregroundColor: NSColor.white.withAlphaComponent(0.85),
]
let hintSize = hint.size(withAttributes: hintAttrs)
let hintRect = NSRect(
x: (bounds.width - hintSize.width) / 2 - 10,
y: bounds.height - 46,
width: hintSize.width + 20,
height: hintSize.height + 12
)
NSColor.black.withAlphaComponent(0.65).setFill()
NSBezierPath(roundedRect: hintRect, xRadius: 8, yRadius: 8).fill()
hint.draw(at: NSPoint(x: hintRect.minX + 10, y: hintRect.minY + 6), withAttributes: hintAttrs)
guard let controller else { return }
// Highlight the hovered window (rounded, like real window corners)
if let frame = controller.hoverFrame {
let vf = viewRect(frame)
NSGraphicsContext.current?.saveGraphicsState()
NSGraphicsContext.current?.compositingOperation = .clear
NSColor.black.setFill()
NSBezierPath(roundedRect: vf, xRadius: 10, yRadius: 10).fill()
NSGraphicsContext.current?.restoreGraphicsState()
let border = NSBezierPath(roundedRect: vf, xRadius: 10, yRadius: 10)
border.lineWidth = 2
NSColor.controlAccentColor.setStroke()
border.stroke()
return
}
// Marquee selection
guard let sel = controller.marqueeRect, sel.width > 0, sel.height > 0 else { return }
let vf = viewRect(sel)
NSGraphicsContext.current?.saveGraphicsState()
NSGraphicsContext.current?.compositingOperation = .clear
NSColor.black.setFill()
NSBezierPath(rect: vf).fill()
NSGraphicsContext.current?.restoreGraphicsState()
let border = NSBezierPath(rect: vf)
border.lineWidth = 1.5
NSColor.controlAccentColor.setStroke()
border.stroke()
let label = "\(Int(sel.width)) × \(Int(sel.height))"
let attrs: [NSAttributedString.Key: Any] = [
.font: NSFont.monospacedDigitSystemFont(ofSize: 12, weight: .medium),
.foregroundColor: NSColor.white,
]
let labelSize = label.size(withAttributes: attrs)
let labelRect = NSRect(
x: vf.maxX - labelSize.width - 8,
y: vf.minY - labelSize.height - 10,
width: labelSize.width + 8,
height: labelSize.height + 6
)
NSColor.black.withAlphaComponent(0.6).setFill()
NSBezierPath(roundedRect: labelRect, xRadius: 4, yRadius: 4).fill()
label.draw(
at: NSPoint(x: labelRect.minX + 4, y: labelRect.minY + 3),
withAttributes: attrs
)
}
}