Use the official Monero mark for the app icon

This commit is contained in:
2026-09-23 21:08:23 +08:00
parent 27dc122632
commit 51dc007107
8 changed files with 156 additions and 89 deletions
+18 -9
View File
@@ -1,23 +1,32 @@
# Branding # Branding
`logo.svg` is the source artwork: the Monero monogram in black and white — The app icon is the **official Monero mark**, monochrome.
two outer legs, a central V descending onto a full-width base bar, one uniform
stroke width (118 of 1024) so it stays legible at 60 px.
iOS cannot use SVG for app icons, so the PNGs in `logo-official.svg` is `meta/safari-pinned-tab.svg` from
`Koins/Assets.xcassets/AppIcon.appiconset` are rendered from the same geometry: [monero-project/monero-site](https://github.com/monero-project/monero-site) —
the Monero Project's own traced, single-colour version of the logo, which is
exactly what a black-and-white icon needs. `logo-official.png` is that file
rasterised to 1024×1024:
```sh
qlmanage -t -s 1024 -o /tmp Branding/logo-official.svg
```
iOS cannot use SVG for app icons, so `make-icons.swift` produces the PNG the
asset catalog needs — the mark as published (black badge, white M) inset to 90%
so the platform's squircle mask does not clip it:
```sh ```sh
cd apps/ios cd apps/ios
swift Branding/make-icons.swift Koins/Assets.xcassets/AppIcon.appiconset swift Branding/make-icons.swift Koins/Assets.xcassets/AppIcon.appiconset
``` ```
That writes the 1024×1024 icon (black ground, white mark, no alpha channel — That writes the opaque 1024×1024 app icon (no alpha channel — the App Store
the App Store rejects icons with alpha) plus `Branding/logo-light.png`, the rejects icons with alpha) and `Branding/logo-inverted.png`, the same mark
inverted variant. inverted for dark surfaces (white badge, black M, black ground).
The asset catalog uses the single-size format, so Xcode derives every size the The asset catalog uses the single-size format, so Xcode derives every size the
device needs from the 1024. device needs from the 1024.
Note: the Monero name and mark are the Monero Project's; check their brand Note: the Monero name and mark belong to the Monero Project — check their brand
guidance before shipping this publicly. guidance before shipping this publicly.
Binary file not shown.

After

Width:  |  Height:  |  Size: 54 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 34 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 49 KiB

+22
View File
@@ -0,0 +1,22 @@
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 20010904//EN"
"http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg version="1.0" xmlns="http://www.w3.org/2000/svg"
width="700.000000pt" height="700.000000pt" viewBox="0 0 700.000000 700.000000"
preserveAspectRatio="xMidYMid meet">
<metadata>
Created by potrace 1.11, written by Peter Selinger 2001-2013
</metadata>
<g transform="translate(0.000000,700.000000) scale(0.100000,-0.100000)"
fill="#000000" stroke="none">
<path d="M3370 6894 c-410 -21 -760 -95 -1116 -235 -1129 -445 -1939 -1467
-2114 -2666 -69 -479 -37 -963 97 -1436 l36 -127 508 0 509 0 0 1427 0 1428
1105 -1105 1105 -1105 1105 1105 1105 1105 0 -1428 0 -1427 509 0 508 0 36
127 c134 473 166 957 97 1436 -212 1456 -1350 2616 -2800 2856 -207 34 -511
54 -690 45z"/>
<path d="M2028 2635 l-3 -900 -713 -5 -713 -5 79 -117 c526 -777 1341 -1305
2252 -1457 200 -34 338 -45 570 -45 305 0 533 27 805 93 824 202 1538 700
2016 1409 l80 117 -716 3 -715 2 0 903 0 902 -735 -735 -735 -735 -735 735
-735 735 -2 -900z"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 1.0 KiB

-17
View File
@@ -1,17 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1024 1024" width="1024" height="1024" role="img" aria-label="Monero">
<title>Koins — Monero mark (monochrome)</title>
<!--
Monero monogram: two outer legs, a central V descending onto a full-width
base bar. Every part is one uniform stroke width so the mark stays legible
when iOS scales it to 60 px.
Regenerate the PNGs in Koins/Assets.xcassets/AppIcon.appiconset from this
geometry (see Branding/README.md).
-->
<rect width="1024" height="1024" fill="#000000"/>
<g fill="none" stroke="#ffffff" stroke-width="118" stroke-linecap="butt" stroke-linejoin="miter">
<path d="M 279 758 L 279 280 L 512 640"/>
<path d="M 745 758 L 745 280 L 512 640"/>
<path d="M 220 699 L 804 699"/>
</g>
</svg>

Before

Width:  |  Height:  |  Size: 790 B

+116 -63
View File
@@ -1,81 +1,134 @@
// Regenerates the app icon PNGs from the same geometry as Branding/logo.svg. // Regenerates the app icon PNGs from the official Monero mark.
// //
// cd apps/ios // cd apps/ios
// swift Branding/make-icons.swift Koins/Assets.xcassets/AppIcon.appiconset // swift Branding/make-icons.swift Koins/Assets.xcassets/AppIcon.appiconset
// //
// iOS cannot use SVG for app icons, so the SVG is the source artwork and this // Input: Branding/logo-official.png — the monochrome mark published in
// script produces the raster the asset catalog needs. It also writes // monero-project/monero-site (meta/safari-pinned-tab.svg), rasterised.
// Branding/logo-light.png (white ground, black mark). // It is a black badge with the M knocked out, drawn on white.
// Output: AppIcon-1024.png - the inverse: white badge, black M, on black
// (reads well on the app's dark UI)
// AppIcon-light-1024.png - the mark as published: black badge, white M,
// on white
//
// The artwork is inset to 90% of the canvas so the iOS squircle mask does not
// clip the badge's edges. iOS cannot use SVG for app icons, which is why this
// rasterises instead of linking the SVG.
import AppKit import AppKit
import CoreGraphics import CoreGraphics
import Foundation import Foundation
// Draws the same geometry as Branding/logo.svg with CoreGraphics, because iOS struct Bitmap {
// app icons must be raster images. let width: Int
func drawIcon(size: CGFloat, inverted: Bool = false) -> CGImage? { let height: Int
let scale = size / 1024.0 var pixels: [UInt8] // RGBA, premultiplied
let colorSpace = CGColorSpaceCreateDeviceRGB()
guard let context = CGContext(data: nil,
width: Int(size),
height: Int(size),
bitsPerComponent: 8,
bytesPerRow: 0,
space: colorSpace,
bitmapInfo: CGImageAlphaInfo.noneSkipLast.rawValue) else { return nil }
let background = inverted ? NSColor.white : NSColor.black func luminance(_ offset: Int) -> Int {
let foreground = inverted ? NSColor.black : NSColor.white (Int(pixels[offset]) * 299 + Int(pixels[offset + 1]) * 587 + Int(pixels[offset + 2]) * 114) / 1000
context.setFillColor(background.cgColor)
context.fill(CGRect(x: 0, y: 0, width: size, height: size))
context.setStrokeColor(foreground.cgColor)
context.setLineWidth(118 * scale)
context.setLineCap(.butt)
context.setLineJoin(.miter)
func point(_ x: CGFloat, _ y: CGFloat) -> CGPoint {
// SVG y grows downwards, CoreGraphics grows upwards.
CGPoint(x: x * scale, y: size - y * scale)
} }
// Left leg continuing into the central V (one path, so the top corner is a
// clean miter rather than two overlapping strokes).
context.beginPath()
context.move(to: point(279, 758))
context.addLine(to: point(279, 280))
context.addLine(to: point(512, 640))
context.strokePath()
// Right leg, mirrored.
context.beginPath()
context.move(to: point(745, 758))
context.addLine(to: point(745, 280))
context.addLine(to: point(512, 640))
context.strokePath()
// Full-width bar across the base.
context.beginPath()
context.move(to: point(220, 699))
context.addLine(to: point(804, 699))
context.strokePath()
return context.makeImage()
} }
func write(_ image: CGImage, to path: String) { func loadBitmap(_ path: String) -> Bitmap? {
let rep = NSBitmapImageRep(cgImage: image) guard let image = NSImage(contentsOfFile: path),
guard let data = rep.representation(using: .png, properties: [:]) else { return } let cgImage = image.cgImage(forProposedRect: nil, context: nil, hints: nil) else { return nil }
let width = cgImage.width
let height = cgImage.height
var pixels = [UInt8](repeating: 0, count: width * height * 4)
guard let context = CGContext(data: &pixels,
width: width,
height: height,
bitsPerComponent: 8,
bytesPerRow: width * 4,
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) else { return nil }
context.draw(cgImage, in: CGRect(x: 0, y: 0, width: width, height: height))
return Bitmap(width: width, height: height, pixels: pixels)
}
func makeImage(_ bitmap: Bitmap) -> CGImage? {
guard let provider = CGDataProvider(data: Data(bitmap.pixels) as CFData) else { return nil }
return CGImage(width: bitmap.width,
height: bitmap.height,
bitsPerComponent: 8,
bitsPerPixel: 32,
bytesPerRow: bitmap.width * 4,
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue),
provider: provider,
decode: nil,
shouldInterpolate: false,
intent: .defaultIntent)
}
func inverted(_ bitmap: Bitmap) -> Bitmap {
var pixels = bitmap.pixels
for offset in stride(from: 0, to: pixels.count, by: 4) {
let value = UInt8(255 - bitmap.luminance(offset))
pixels[offset] = value
pixels[offset + 1] = value
pixels[offset + 2] = value
}
return Bitmap(width: bitmap.width, height: bitmap.height, pixels: pixels)
}
/// Composes the mark onto a square background, inset so the platform mask has
/// room, and writes an opaque PNG (App Store icons must not carry alpha).
func writeIcon(_ source: Bitmap, size: Int, inset: CGFloat, background: NSColor, to path: String) {
guard let image = makeImage(source) else { return }
var pixels = [UInt8](repeating: 0, count: size * size * 4)
guard let context = CGContext(data: &pixels,
width: size,
height: size,
bitsPerComponent: 8,
bytesPerRow: size * 4,
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) else { return }
context.setFillColor(background.cgColor)
context.fill(CGRect(x: 0, y: 0, width: size, height: size))
let side = CGFloat(size) * inset
let offset = (CGFloat(size) - side) / 2
context.interpolationQuality = .high
context.draw(image, in: CGRect(x: offset, y: offset, width: side, height: side))
var rgb = [UInt8](repeating: 0, count: size * size * 3)
for index in 0..<(size * size) {
rgb[index * 3] = pixels[index * 4]
rgb[index * 3 + 1] = pixels[index * 4 + 1]
rgb[index * 3 + 2] = pixels[index * 4 + 2]
}
guard let provider = CGDataProvider(data: Data(rgb) as CFData),
let flattened = CGImage(width: size,
height: size,
bitsPerComponent: 8,
bitsPerPixel: 24,
bytesPerRow: size * 3,
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGBitmapInfo(rawValue: CGImageAlphaInfo.none.rawValue),
provider: provider,
decode: nil,
shouldInterpolate: false,
intent: .defaultIntent) else { return }
let representation = NSBitmapImageRep(cgImage: flattened)
guard let data = representation.representation(using: .png, properties: [:]) else { return }
try? data.write(to: URL(fileURLWithPath: path)) try? data.write(to: URL(fileURLWithPath: path))
print("wrote \(path)") print("wrote \(path)")
} }
let outputDir = CommandLine.arguments.count > 1 ? CommandLine.arguments[1] : "/tmp" let arguments = CommandLine.arguments
try? FileManager.default.createDirectory(atPath: outputDir, withIntermediateDirectories: true) let outputDirectory = arguments.count > 1 ? arguments[1] : "/tmp"
let sourcePath = arguments.count > 2 ? arguments[2] : "Branding/logo-official.png"
try? FileManager.default.createDirectory(atPath: outputDirectory, withIntermediateDirectories: true)
if let icon = drawIcon(size: 1024) { guard let source = loadBitmap(sourcePath) else {
write(icon, to: "\(outputDir)/AppIcon-1024.png") print("cannot read source artwork at \(sourcePath)")
} exit(1)
// A light variant, handy for other surfaces (white background, black mark).
if let light = drawIcon(size: 1024, inverted: true) {
write(light, to: "\(outputDir)/AppIcon-light-1024.png")
} }
let inset: CGFloat = 0.9
// Primary: the mark exactly as Monero publishes it (black badge, white M).
writeIcon(source, size: 1024, inset: inset, background: .white,
to: "\(outputDirectory)/AppIcon-1024.png")
// Alternate: inverted, for dark surfaces (white badge, black M, black ground).
writeIcon(inverted(source), size: 1024, inset: inset, background: .black,
to: "\(outputDirectory)/AppIcon-inverted-1024.png")
Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 54 KiB