Revert "Hide menu bar icons with a cover instead of moving them off screen"

This reverts commit 3e57efe312.
This commit is contained in:
2026-09-27 10:13:10 +08:00
parent 3e57efe312
commit 569abe967f
6 changed files with 143 additions and 246 deletions
+32 -26
View File
@@ -120,32 +120,38 @@ no control over this, so the app creates its own `NSStatusItem` and:
`/tmp/simpletopbar-items.txt`; use it to verify the icon is not under the notch `/tmp/simpletopbar-items.txt`; use it to verify the icon is not under the notch
(x should be ~1200, not ~765). (x should be ~1200, not ~765).
## Hiding other menu bar items (cover) ## Hiding other menu bar items
`MenuBarHider` drives `MenuBarCover`, which hides other apps' icons by drawing `MenuBarHider` creates a zero-width spacer `NSStatusItem` at launch and grows its
our own frosted window ("cover") over them instead of moving them off-screen. length to `hiddenLength` (10_000) to push the icons on its left off-screen. It is
Because the icons keep their real positions, `press` opens their menus in place **on by default** (`hideMenuBarItems` defaults to true, then persisted). Its
with no reveal. Verified with `--diag-cover` (cover windows at level 26) and preferred position controls where the hidden/kept boundary lands:
`--diag-press` (the WireGuard menu opens at a positive x, not off-screen).
- `MenuBarCover.shouldHide` covers everything except the Apple keep-list - Seed **250** (default) puts the boundary just left of Wi-Fi, so every
(Wi-Fi, Battery, Clock, Control Center, Spotlight/Search). third-party app icon goes to x < 0 (cmux, Kapture, moomoo, WireGuard,
- `runs(from:)` merges adjacent item frames into contiguous cover windows; TextInputMenuAgent, Now Playing) while **Wi-Fi (x≈1173), Spotlight, Clock,
`subtracting(_:from:)` carves out the hamburger so it is never covered Battery, Control Center and our hamburger stay visible**.
(`MenuBarItemManager.refresh` passes `avoid:` = our own item's frame). - Verified with `--diag-hide` across positions 100–400. Below ~200 Wi-Fi gets
- Frames come from AX (`kAXPositionAttribute` + `kAXSizeAttribute`) with a hidden too; above ~300 app icons (Now Playing, TextInput) leak back.
**top-left origin**; `windowFrame(for:primaryHeight:)` flips Y for NSWindow. - `debug.spacerPos` (Double) overrides the seed for tuning without rebuilding.
- The cover window level is 26 (just above status items at 25, below menus at - Pressing a tray tile calls `MenuBarItemManager.press`. A hidden item sits
~101), so opened menus draw on top of it. off-screen, and its menu opens off-screen too (verified with `--diag-press`:
- `ignoresMouseEvents = false` makes the covered strip swallow clicks so the the menu window lands at negative x). So press briefly `suspend()`s the hider,
hidden icons cannot be clicked through. waits ~0.2s for the layout to settle, performs the accessibility action
(`kAXPressAction`, then `kAXShowMenuAction`), and `resume()`s ~0.1s later. The
### Legacy: off-screen spacer menu is its own window anchored at the item's on-screen spot, so it survives
re-hiding.
An earlier approach used a zero-width spacer `NSStatusItem` grown to width - **Cannot reveal a single icon.** The spacer hides a contiguous block to its
10_000 to push icons off the left edge. It is no longer used because it required left, so a press can only reveal the whole block. Isolating one item would
a visible reveal to open a menu. Findings if it is ever revived: preferred need either per-item ordering control (not available) or covering the icons
position ~250 kept Wi-Fi while hiding apps, and `debug.spacerPos` overrode it. with an overlay window instead of moving them off-screen.
- **Order matters**: `AppDelegate` must call `setupStatusItem()` *before*
`MenuBarHider.shared.prepare()`. If the hider contracts the bar first, the
hamburger is created into the collapsed space and lands off-screen.
- **Wi-Fi/Spotlight/Clock/Battery/Control Center cannot be hidden**: macOS pins
them to the far right and a third-party item can never be inserted to their
right, so the spacer has nothing to push them with. This is a macOS
constraint, not a bug.
## Gotchas ## Gotchas
@@ -156,7 +162,7 @@ position ~250 kept Wi-Fi while hiding apps, and `debug.spacerPos` overrode it.
- Reading `activationPolicy` is reliable but must happen on the main thread; - Reading `activationPolicy` is reliable but must happen on the main thread;
keep all `NSWorkspace` access inside the model. keep all `NSWorkspace` access inside the model.
- The menu bar tray needs Accessibility permission; do not add Screen Recording - The menu bar tray needs Accessibility permission; do not add Screen Recording
or Apple Events usage. `MenuBarHider` is restored on quit, and because the or Apple Events usage. `MenuBarHider` must always be restored on quit, but
cover windows belong to the process, a crash removes them automatically. because a status item dies with its process, a crash cleans up on its own.
- `.gitignore` covers `.build/`, `SimpleTopBar.app/`, `dist/` — build artifacts - `.gitignore` covers `.build/`, `SimpleTopBar.app/`, `dist/` — build artifacts
should never be committed. should never be committed.
+21 -15
View File
@@ -23,24 +23,30 @@ permission (System Settings → Privacy & Security → Accessibility). The panel
prompts for it; without it the Menu Bar section is empty and everything else prompts for it; without it the Menu Bar section is empty and everything else
still works. still works.
## Hiding menu bar items ## Hiding menu bar items (best-effort)
macOS has no public API to move another app's status item. Instead of moving macOS has no public API to move another app's status item. The **Hide items from
them, the **Hide items from the menu bar** toggle (on by default, remembered) the menu bar** toggle uses the spacer technique: a zero-width status item is
draws a frosted **cover** window over the other apps' icons. They keep their real created at launch whose length is expanded to push the other icons off-screen so
positions, so tapping a tile in the panel opens that app's menu in the right they only live in this panel. It is **on by default** (the choice is
place with **no flicker**, and the cover leaves a gap for the hamburger so it is remembered), always undone on quit, and if the app dies macOS removes the spacer
never hidden. automatically.
What it does and does not cover: What it can and cannot hide:
- Covers **other third-party apps' icons** (cmux, Kapture, WireGuard, input - It hides **other third-party apps' icons** (cmux, Kapture, WireGuard, input
source, Now Playing, …). source, Now Playing, …) so only your apps' icons leave the bar.
- Keeps **Wi-Fi, Spotlight, Clock, Battery and Control Center** visible — macOS - It **keeps Wi-Fi, Spotlight, Clock, Battery and Control Center**. The spacer's
reserves that far-right area, so those icons stay put. boundary is tuned (preferred position 250) to fall just left of Wi-Fi, so the
- The cover matches the menu bar's frosted look only approximately; over an Apple items on the right stay visible. macOS reserves that far-right area: a
unusual wallpaper the covered strip may be slightly visible. third-party item can never be placed to the right of it, so those icons cannot
- Turning the toggle off removes the cover immediately; quitting does too. be pushed away even in principle. (Bartender and Ice hit the same wall and
cover the area with their own overlay bar instead.)
- Newly launched apps are placed to the left of the spacer, so they are hidden
automatically.
- Advanced: set `defaults write dev.tzgyn.simpletopbar debug.spacerPos -float <n>`
to move the boundary (larger = keep more icons; > ~400 starts leaking app
icons back into the bar).
## Install with Homebrew ## Install with Homebrew
+10 -10
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@@ -43,27 +43,27 @@ final class AppDelegate: NSObject, NSApplicationDelegate {
AppListModel.shared.start() AppListModel.shared.start()
MenuBarItemManager.shared.start() MenuBarItemManager.shared.start()
// Create the hamburger before the cover so its own icon is never covered. // Create the hamburger before the hider so it is placed in the visible
// part of the bar; the hider then contracts the space around it.
setupStatusItem() setupStatusItem()
MenuBarItemManager.shared.refresh() MenuBarHider.shared.prepare()
if CommandLine.arguments.contains("--diag-press") { if CommandLine.arguments.contains("--diag-press") {
DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) { DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
MenuBarHider.shared.suspend()
}
DispatchQueue.main.asyncAfter(deadline: .now() + 2.25) {
if let item = MenuBarItemManager.enumerate().first(where: { if let item = MenuBarItemManager.enumerate().first(where: {
$0.title.lowercased().contains("wireguard") $0.title.lowercased().contains("wireguard")
}) { }) {
NSLog("diag-press: pressing \(item.appName)") NSLog("diag-press: pressing \(item.appName) after brief reveal")
_ = AXUIElementPerformAction(item.element, kAXPressAction as CFString) _ = AXUIElementPerformAction(item.element, kAXPressAction as CFString)
} }
} }
DispatchQueue.main.asyncAfter(deadline: .now() + 3.5) { DispatchQueue.main.asyncAfter(deadline: .now() + 2.45) {
dumpWindows() MenuBarHider.shared.resume()
} }
return DispatchQueue.main.asyncAfter(deadline: .now() + 4.5) {
}
if CommandLine.arguments.contains("--diag-cover") {
DispatchQueue.main.asyncAfter(deadline: .now() + 3.0) {
dumpWindows() dumpWindows()
} }
return return
+76 -46
View File
@@ -9,8 +9,6 @@ struct MenuBarItem: Identifiable, Equatable {
let appName: String let appName: String
let title: String let title: String
let icon: NSImage let icon: NSImage
/// Frame in Accessibility coordinates (origin top-left of the main screen).
let frame: CGRect?
let element: AXUIElement let element: AXUIElement
static func == (lhs: MenuBarItem, rhs: MenuBarItem) -> Bool { static func == (lhs: MenuBarItem, rhs: MenuBarItem) -> Bool {
@@ -54,15 +52,9 @@ final class MenuBarItemManager: ObservableObject {
authorized = AXIsProcessTrusted() authorized = AXIsProcessTrusted()
guard authorized else { guard authorized else {
items = [] items = []
MenuBarHider.shared.apply(items: [], avoid: nil)
return return
} }
let ownPID = ProcessInfo.processInfo.processIdentifier items = Self.enumerate()
let all = Self.enumerate(includeOwn: true)
items = all.filter { $0.pid != ownPID }
// Our own hamburger must never be covered, even if it lands inside a run.
let avoid = all.first { $0.pid == ownPID }?.frame
MenuBarHider.shared.apply(items: items, avoid: avoid)
} }
nonisolated static func enumerate(includeOwn: Bool = false) -> [MenuBarItem] { nonisolated static func enumerate(includeOwn: Bool = false) -> [MenuBarItem] {
@@ -78,11 +70,10 @@ final class MenuBarItemManager: ObservableObject {
var seenTitles = Set<String>() var seenTitles = Set<String>()
for (index, child) in children.enumerated() { for (index, child) in children.enumerated() {
let position = pointAttribute(child, kAXPositionAttribute)
// Control Center reports every module it owns, including the // Control Center reports every module it owns, including the
// ones not in the menu bar, which are parked off-screen around // ones not in the menu bar, which are parked off-screen around
// y=982. Keep only items actually sitting in the bar. // y=982. Keep only items actually sitting in the bar.
if let position, position.y > 60 { if let position = pointAttribute(child, kAXPositionAttribute), position.y > 60 {
continue continue
} }
@@ -94,21 +85,12 @@ final class MenuBarItemManager: ObservableObject {
// "Control Center"; show each distinct title once per app. // "Control Center"; show each distinct title once per app.
if !seenTitles.insert(title).inserted { continue } if !seenTitles.insert(title).inserted { continue }
let size = sizeAttribute(child, kAXSizeAttribute)
let frame: CGRect?
if let position, let size {
frame = CGRect(origin: position, size: size)
} else {
frame = nil
}
found.append(MenuBarItem( found.append(MenuBarItem(
id: "\(pid)-\(index)", id: "\(pid)-\(index)",
pid: pid, pid: pid,
appName: app.localizedName ?? app.bundleIdentifier ?? "Unknown", appName: app.localizedName ?? app.bundleIdentifier ?? "Unknown",
title: title, title: title,
icon: Self.icon(forTitle: title, app: app), icon: Self.icon(forTitle: title, app: app),
frame: frame,
element: child element: child
)) ))
} }
@@ -121,11 +103,28 @@ final class MenuBarItemManager: ObservableObject {
} }
} }
/// Opens the real menu bar item, so its menu/popover appears at its own /// Opens the real menu bar item, so its menu/popover appears.
/// on-screen position. With the cover approach the item never moves, so no ///
/// reveal is needed. /// A hidden item sits off-screen, and its menu would open off-screen too.
/// So briefly reveal the items, let the layout settle, press the item, then
/// hide again shortly after. The reveal is momentary rather than lasting the
/// whole time the panel is open.
func press(_ item: MenuBarItem) { func press(_ item: MenuBarItem) {
let hider = MenuBarHider.shared
let needsReveal = hider.isHiding
guard needsReveal else {
_ = performPress(item) _ = performPress(item)
return
}
hider.suspend()
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
_ = self.performPress(item)
// The menu is its own window, positioned at the item's on-screen
// spot, so the bar can be re-hidden almost immediately.
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
hider.resume()
}
}
} }
private func performPress(_ item: MenuBarItem) -> Bool { private func performPress(_ item: MenuBarItem) -> Bool {
@@ -216,26 +215,20 @@ final class MenuBarItemManager: ObservableObject {
guard AXValueGetValue(value as! AXValue, .cgPoint, &point) else { return nil } guard AXValueGetValue(value as! AXValue, .cgPoint, &point) else { return nil }
return point return point
} }
nonisolated static func sizeAttribute(_ element: AXUIElement, _ attribute: String) -> CGSize? {
var value: CFTypeRef?
guard AXUIElementCopyAttributeValue(element, attribute as CFString, &value) == .success,
let value,
CFGetTypeID(value) == AXValueGetTypeID() else { return nil }
var size = CGSize.zero
guard AXValueGetValue(value as! AXValue, .cgSize, &size) else { return nil }
return size
}
} }
/// Menu bar item hiding via a "cover": the icons stay exactly where macOS put /// Best-effort menu bar item hiding. A zero-width spacer status item is created
/// them and are hidden by our own frosted window drawn over them. Because they /// at launch; expanding its length to a huge value pushes the other apps' icons
/// never move, opening one's menu needs no reveal. On by default; the choice is /// off the visible menu bar, so they can only be reached through SimpleTopBar's
/// persisted. Always restored on quit. /// panel. On by default; the choice is persisted. Always restored on quit, and
/// a crash cleans up automatically because status items die with the process.
@MainActor @MainActor
final class MenuBarHider: ObservableObject { final class MenuBarHider: ObservableObject {
static let shared = MenuBarHider() static let shared = MenuBarHider()
/// Width that pushes the neighbouring items off the visible menu bar.
static let hiddenLength: CGFloat = 10_000
private static let defaultsKey = "hideMenuBarItems" private static let defaultsKey = "hideMenuBarItems"
@Published private(set) var isHiding = false @Published private(set) var isHiding = false
@@ -243,27 +236,64 @@ final class MenuBarHider: ObservableObject {
didSet { didSet {
guard enabled != oldValue else { return } guard enabled != oldValue else { return }
UserDefaults.standard.set(enabled, forKey: Self.defaultsKey) UserDefaults.standard.set(enabled, forKey: Self.defaultsKey)
MenuBarItemManager.shared.refresh() apply(enabled)
} }
} }
private var spacer: NSStatusItem?
private init() { private init() {
// Hide by default: the menu bar then shows only SimpleTopBar's hamburger // Hide by default: the menu bar then shows only SimpleTopBar's hamburger
// plus the Apple items macOS will not let us cover. // plus the Apple items macOS will not let us move.
enabled = UserDefaults.standard.object(forKey: Self.defaultsKey) as? Bool ?? true enabled = UserDefaults.standard.object(forKey: Self.defaultsKey) as? Bool ?? true
} }
/// Recompute the cover windows for the current menu bar items. `avoid` is /// Create the spacer early (at launch) so it lands as far right as possible.
/// our own hamburger's frame, which the cover must never hide. func prepare() {
func apply(items: [MenuBarItem], avoid: CGRect?) { guard spacer == nil else { return }
isHiding = enabled let name = "SimpleTopBarHider"
MenuBarCover.shared.update(enabled: enabled, items: items, avoid: avoid) let key = "NSStatusItem Preferred Position \(name)"
// The boundary between "hidden" and "kept" falls just left of Wi-Fi at
// ~250, so the other apps hide while Apple's Wi-Fi/Clock/Battery/Control
// Center/Spotlight stay visible. `debug.spacerPos` overrides the seed.
if let override = UserDefaults.standard.object(forKey: "debug.spacerPos") as? Double {
UserDefaults.standard.set(override, forKey: key)
} else if UserDefaults.standard.object(forKey: key) == nil {
UserDefaults.standard.set(250.0, forKey: key)
}
let item = NSStatusBar.system.statusItem(withLength: 0)
item.autosaveName = name
item.button?.isHidden = true
spacer = item
apply(enabled)
} }
/// Remove the cover. Called on quit. Leaves the user's preference intact. private func apply(_ hiding: Bool) {
spacer?.length = hiding ? Self.hiddenLength : 0
isHiding = hiding
}
/// Temporarily reveal the items (e.g. while the panel is open) so pressing
/// a tray icon opens its menu at its real, on-screen position. Keeps the
/// user's `enabled` preference untouched.
func suspend() {
guard enabled else { return }
spacer?.length = 0
isHiding = false
}
/// Restore hiding after a `suspend()`.
func resume() {
guard enabled else { return }
spacer?.length = Self.hiddenLength
isHiding = true
}
/// Put the menu bar back the way we found it. Called on quit. Leaves the
/// user's preference intact.
func restore() { func restore() {
spacer?.length = 0
isHiding = false isHiding = false
MenuBarCover.shared.update(enabled: false, items: [])
} }
} }
-124
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@@ -1,124 +0,0 @@
import AppKit
/// Hides other apps' menu bar icons by drawing a frosted window ("cover") over
/// them, instead of moving them off-screen. The icons keep their real positions,
/// so their menus open in the right place with no reveal, and a target item's
/// real icon can be left visible by cutting a hole in the cover.
@MainActor
final class MenuBarCover {
static let shared = MenuBarCover()
/// Just above the status items (level 25) but well below menus (~101).
private static let windowLevel = NSWindow.Level(rawValue: 26)
private var windows: [NSWindow] = []
private init() {}
func update(enabled: Bool, items: [MenuBarItem], avoid: CGRect? = nil) {
removeAllWindows()
guard enabled else { return }
let frames = items.compactMap { item -> CGRect? in
guard Self.shouldHide(item), let frame = item.frame else { return nil }
return frame
}
var runs = Self.runs(from: frames)
if let avoid {
runs = Self.subtracting(avoid, from: runs)
}
let primaryHeight = NSScreen.screens.first?.frame.height ?? 0
for run in runs {
let frame = Self.windowFrame(for: run, primaryHeight: primaryHeight)
windows.append(makeWindow(frame: frame))
}
}
/// Which items the cover hides. Everything is covered except the Apple
/// items the user asked to keep visible.
nonisolated static func shouldHide(_ item: MenuBarItem) -> Bool {
let text = item.title.lowercased()
.replacingOccurrences(of: "\u{2010}", with: "-")
.replacingOccurrences(of: "\u{2011}", with: "-")
let keep = ["wi-fi", "wifi", "battery", "clock", "control center", "search", "spotlight"]
return !keep.contains(where: { text.contains($0) })
}
/// Merge overlapping or near frames (in Accessibility coordinates) into
/// contiguous runs, so adjacent icons get one cover window rather than many.
nonisolated static func runs(from frames: [CGRect], gap: CGFloat = 6) -> [CGRect] {
let sorted = frames.sorted { $0.minX < $1.minX }
var result: [CGRect] = []
for frame in sorted {
if let last = result.last, frame.minX <= last.maxX + gap {
result[result.count - 1] = last.union(frame)
} else {
result.append(frame)
}
}
return result
}
/// Carve `avoid` out of the runs so the cover never hides our own icon.
nonisolated static func subtracting(_ avoid: CGRect, from runs: [CGRect]) -> [CGRect] {
var result: [CGRect] = []
for run in runs {
guard run.intersects(avoid) else {
result.append(run)
continue
}
if avoid.minX > run.minX {
result.append(CGRect(x: run.minX, y: run.minY, width: avoid.minX - run.minX, height: run.height))
}
if avoid.maxX < run.maxX {
result.append(CGRect(x: avoid.maxX, y: run.minY, width: run.maxX - avoid.maxX, height: run.height))
}
}
return result
}
/// Accessibility coordinates use a top-left origin; NSWindow uses a
/// bottom-left one, so flip Y against the primary screen's height.
nonisolated static func windowFrame(for axFrame: CGRect, primaryHeight: CGFloat) -> CGRect {
CGRect(
x: axFrame.minX,
y: primaryHeight - axFrame.maxY,
width: axFrame.width,
height: axFrame.height
)
}
private func makeWindow(frame: CGRect) -> NSWindow {
let window = NSWindow(
contentRect: frame,
styleMask: [.borderless],
backing: .buffered,
defer: false
)
window.level = Self.windowLevel
window.isOpaque = false
window.backgroundColor = .clear
window.hasShadow = false
// Swallow clicks so the covered icons cannot be clicked through.
window.ignoresMouseEvents = false
window.collectionBehavior = [.canJoinAllSpaces, .stationary, .fullScreenAuxiliary, .ignoresCycle]
window.animationBehavior = .none
let effect = NSVisualEffectView(frame: CGRect(origin: .zero, size: frame.size))
effect.material = .menu
effect.blendingMode = .behindWindow
effect.state = .active
effect.autoresizingMask = [.width, .height]
window.contentView = effect
window.orderFrontRegardless()
return window
}
private func removeAllWindows() {
for window in windows {
window.orderOut(nil)
}
windows.removeAll()
}
}
+3 -24
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@@ -103,9 +103,9 @@ func runSelfTest() {
check(MenuBarItemManager.children(of: systemWide) == nil, "no children on a non-app element") check(MenuBarItemManager.children(of: systemWide) == nil, "no children on a non-app element")
let element = AXUIElementCreateSystemWide() let element = AXUIElementCreateSystemWide()
let first = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", icon: NSImage(), frame: nil, element: element) let first = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", icon: NSImage(), element: element)
let same = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", icon: NSImage(), frame: nil, element: element) let same = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", icon: NSImage(), element: element)
let different = MenuBarItem(id: "1-1", pid: 1, appName: "A", title: "T", icon: NSImage(), frame: nil, element: element) let different = MenuBarItem(id: "1-1", pid: 1, appName: "A", title: "T", icon: NSImage(), element: element)
check(first == same, "menu bar items compare by id and title") check(first == same, "menu bar items compare by id and title")
check(first != different, "different ids are not equal") check(first != different, "different ids are not equal")
@@ -117,27 +117,6 @@ func runSelfTest() {
check(MenuBarItemManager.symbolName(for: "Search") == "magnifyingglass", "search maps to magnifier symbol") check(MenuBarItemManager.symbolName(for: "Search") == "magnifyingglass", "search maps to magnifier symbol")
check(MenuBarItemManager.symbolName(for: "cmux") == nil, "unknown titles fall back to the app icon") check(MenuBarItemManager.symbolName(for: "cmux") == nil, "unknown titles fall back to the app icon")
// Cover geometry: adjacent icons merge into one run, far ones stay separate.
let merged = MenuBarCover.runs(from: [CGRect(x: 0, y: 0, width: 10, height: 20),
CGRect(x: 12, y: 0, width: 10, height: 20)])
check(merged == [CGRect(x: 0, y: 0, width: 22, height: 20)], "adjacent frames merge into one cover")
let split = MenuBarCover.runs(from: [CGRect(x: 0, y: 0, width: 10, height: 20),
CGRect(x: 100, y: 0, width: 10, height: 20)])
check(split.count == 2, "distant frames stay separate covers")
// Cover hides third-party apps but keeps the Apple items.
let hiddenApp = MenuBarItem(id: "1-0", pid: 1, appName: "cmux", title: "cmux", icon: NSImage(), frame: nil, element: element)
let keptWiFi = MenuBarItem(id: "2-0", pid: 2, appName: "Control Center", title: "Wi\u{2011}Fi, connected", icon: NSImage(), frame: nil, element: element)
let keptBattery = MenuBarItem(id: "2-1", pid: 2, appName: "Control Center", title: "Battery", icon: NSImage(), frame: nil, element: element)
let hiddenPlaying = MenuBarItem(id: "2-2", pid: 2, appName: "Control Center", title: "Now Playing", icon: NSImage(), frame: nil, element: element)
check(MenuBarCover.shouldHide(hiddenApp), "third-party apps are covered")
check(!MenuBarCover.shouldHide(keptWiFi), "wi-fi stays visible")
check(!MenuBarCover.shouldHide(keptBattery), "battery stays visible")
check(MenuBarCover.shouldHide(hiddenPlaying), "now playing is covered")
let converted = MenuBarCover.windowFrame(for: CGRect(x: 10, y: 0, width: 30, height: 24), primaryHeight: 1000)
check(converted == CGRect(x: 10, y: 976, width: 30, height: 24), "AX frame flips Y for NSWindow")
let authorized = AXIsProcessTrusted() let authorized = AXIsProcessTrusted()
print("accessibility authorized=\(authorized)") print("accessibility authorized=\(authorized)")
if authorized { if authorized {