11 Commits
Author SHA1 Message Date
TZGyn 3e57efe312 Hide menu bar icons with a cover instead of moving them off screen
Sliding the icons off the screen meant bringing them all back just to
open one menu, which flickered. Draw a frosted window over the other
apps' icons instead: they keep their real positions, so tapping a tile
opens its menu in place with no reveal, and the cover leaves a gap so
the hamburger is never hidden.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 03:06:15 +08:00
TZGyn 2312e09105 Shorten the icon reveal when opening a tray menu
The menu is its own window anchored where the item was revealed, so it
survives if the bar re-hides immediately. Revealing for ~0.3s instead of
over a second makes the flash far less noticeable while still opening
the menu in view.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:53:41 +08:00
TZGyn 9c5416d27e Reveal tray icons only for the moment a menu is opened
Keeping every icon on the menu bar for as long as the panel was open
looked cluttered. Reveal them just long enough to open the clicked
item's menu, then hide again, so the panel stays clean.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:47:20 +08:00
TZGyn 61d2689cbc Reveal hidden tray icons while the panel is open
Pressing a tray tile did nothing visible because the item was hidden
off-screen, so its menu opened where it could not be seen. Temporarily
put the icons back on the menu bar while the panel is open, so clicking
a tile opens that app's real menu in view.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:25:50 +08:00
TZGyn 8df3e2cd94 Keep menu bar tray icons at their natural aspect ratio
Forcing every icon into a square stretched wide symbols such as the
battery into a blocky shape, making them hard to recognise. Scale to fit
instead so wide icons stay long and short.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:21:19 +08:00
TZGyn d9eddf799f Give Control Center items distinct icons
Every Control Center module shares one app icon, so the tray was a wall
of identical tiles. Map each item's title to its own SF Symbol so Wi-Fi,
Battery, Now Playing and friends are distinguishable at a glance.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:18:57 +08:00
TZGyn dec8d60aa3 Hide other menu bar icons by default
The point of the app is a single hamburger that replaces the tray, so
hiding the other icons should be the out-of-the-box state. Remember the
user's choice, and create the hamburger before the hider so it is not
itself pushed off-screen.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:15:01 +08:00
TZGyn 5eb2d0f661 Stop listing Control Center's off-screen module duplicates
Control Center reports every module it owns, so the tray filled with
identical tiles for items that are not actually in the menu bar. Keep
only items whose accessibility position is in the bar and de-duplicate
by title, so each tray icon appears once.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:11:57 +08:00
TZGyn 5a4e2fbda2 Keep Wi-Fi visible when hiding other menu bar icons
Hiding pushed Wi-Fi off along with the third-party app icons. Tune the
spacer boundary to sit just left of Wi-Fi so apps disappear while the
Apple Wi-Fi, Spotlight, Clock, Battery and Control Center icons remain.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 00:39:00 +08:00
TZGyn 92a57308b7 Explain which menu bar items can be hidden
Hiding other apps' icons worked, but Apple pins Spotlight, Clock, Battery
and Control Center to the right of the menu bar, so a third-party item can
never be placed after them to push them away. Document the real limit so
the behaviour is not mistaken for a bug.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 00:35:05 +08:00
TZGyn 8767b73234 Make the menu bar icon visible on a full menu bar
New status items land leftmost, which on a notched Mac lands under the
notch and is invisible, so the app appeared broken. Replace MenuBarExtra
with a managed status item that carries an autosave name and a persisted
preferred position, and add a diagnostic dump to verify placement.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 00:07:56 +08:00
8 changed files with 520 additions and 66 deletions
+60 -6
View File
@@ -5,10 +5,12 @@ executable SwiftPM package, no external dependencies (all Apple frameworks).
## Architecture
- `Sources/SimpleTopBar/App.swift` — `@main` entry. `MenuBarExtra` with
`.menuBarExtraStyle(.window)` hosting `TopBarView`. `AppDelegate` handles the
`--self-test` flag and the single-instance guard. `LoginItem` wraps
`SMAppService`.
- `Sources/SimpleTopBar/App.swift` — `@main` entry using a bare
`Settings { EmptyView() }` scene, because the app owns its status item
manually instead of using `MenuBarExtra`. `AppDelegate.setupStatusItem()`
creates the `NSStatusItem`, sets `autosaveName = "SimpleTopBar"`, and shows
`TopBarView` inside an `NSPopover`. Handles `--self-test`, `--dump-items`,
`--diag`, and the single-instance guard. `LoginItem` wraps `SMAppService`.
- `Sources/SimpleTopBar/AppListModel.swift` — `@MainActor` `ObservableObject`
singleton. `refresh()` reads `NSWorkspace.shared.runningApplications` and
splits them by `activationPolicy` into `regularApps` and `backgroundApps`
@@ -36,6 +38,14 @@ executable SwiftPM package, no external dependencies (all Apple frameworks).
or per-element, so every helper returns `nil` instead of force-unwrapping. The
`enumerate()` routine is `nonisolated static` so `--self-test` can run it.
- Items are keyed by `pid-index`; `MenuBarItem` equality ignores the AX element.
- Control Center is special: its extras menu bar lists **every module it owns**,
including ones not in the bar, which are parked off-screen at `y≈982`.
`enumerate()` drops items whose AX position `y > 60` and de-duplicates by
title per app, otherwise the tray fills with identical "Control Center" tiles.
- Icons: every Control Center module shares the same app icon, so
`symbolName(for:)` maps titles (Wi‑Fi, Battery, Now Playing, …) to distinct SF
Symbols, falling back to the owning app's icon. Note the non-breaking hyphen
in "Wi‑Fi" (`\u{2011}`) is normalised before matching.
- Reading another app's UI is the only TCC permission needed; there is no Screen
Recording or Apple Events usage.
@@ -93,6 +103,50 @@ wants it in the final answer every time. Keep it to the cask upgrade commands
(see the README release section for the exact block), because the app is
installed through the tap.
## Status item placement (why not MenuBarExtra)
On a full menu bar, a newly created status item is placed leftmost, which on a
notched MacBook is under the notch and therefore invisible. `MenuBarExtra` gives
no control over this, so the app creates its own `NSStatusItem` and:
- Sets `autosaveName = "SimpleTopBar"`.
- On first run, writes `"NSStatusItem Preferred Position SimpleTopBar" = 100`
into `UserDefaults.standard`. This private-ish key is what macOS reads to
place the item, and 100 lands it at the visible right side. Because it is only
written when absent, the user's own ⌘-drag wins and persists via the autosave
name.
`--diag` runs full startup and writes every status item's AX position to
`/tmp/simpletopbar-items.txt`; use it to verify the icon is not under the notch
(x should be ~1200, not ~765).
## Hiding other menu bar items (cover)
`MenuBarHider` drives `MenuBarCover`, which hides other apps' icons by drawing
our own frosted window ("cover") over them instead of moving them off-screen.
Because the icons keep their real positions, `press` opens their menus in place
with no reveal. Verified with `--diag-cover` (cover windows at level 26) and
`--diag-press` (the WireGuard menu opens at a positive x, not off-screen).
- `MenuBarCover.shouldHide` covers everything except the Apple keep-list
(Wi-Fi, Battery, Clock, Control Center, Spotlight/Search).
- `runs(from:)` merges adjacent item frames into contiguous cover windows;
`subtracting(_:from:)` carves out the hamburger so it is never covered
(`MenuBarItemManager.refresh` passes `avoid:` = our own item's frame).
- Frames come from AX (`kAXPositionAttribute` + `kAXSizeAttribute`) with a
**top-left origin**; `windowFrame(for:primaryHeight:)` flips Y for NSWindow.
- The cover window level is 26 (just above status items at 25, below menus at
~101), so opened menus draw on top of it.
- `ignoresMouseEvents = false` makes the covered strip swallow clicks so the
hidden icons cannot be clicked through.
### Legacy: off-screen spacer
An earlier approach used a zero-width spacer `NSStatusItem` grown to width
10_000 to push icons off the left edge. It is no longer used because it required
a visible reveal to open a menu. Findings if it is ever revived: preferred
position ~250 kept Wi-Fi while hiding apps, and `debug.spacerPos` overrode it.
## Gotchas
- `AppListModel` is `@MainActor`; the `NSWorkspace` observers hop back with
@@ -102,7 +156,7 @@ installed through the tap.
- Reading `activationPolicy` is reliable but must happen on the main thread;
keep all `NSWorkspace` access inside the model.
- The menu bar tray needs Accessibility permission; do not add Screen Recording
or Apple Events usage. `MenuBarHider` must always be restored on quit, but
because a status item dies with its process, a crash cleans up on its own.
or Apple Events usage. `MenuBarHider` is restored on quit, and because the
cover windows belong to the process, a crash removes them automatically.
- `.gitignore` covers `.build/`, `SimpleTopBar.app/`, `dist/` — build artifacts
should never be committed.
+17 -8
View File
@@ -23,15 +23,24 @@ permission (System Settings → Privacy & Security → Accessibility). The panel
prompts for it; without it the Menu Bar section is empty and everything else
still works.
## Hiding menu bar items (best-effort)
## Hiding menu bar items
macOS has no public API to move another app's status item. The **Hide items from
the menu bar** toggle uses the spacer technique: a zero-width status item is
created at launch whose length is expanded to push the items to its left
off-screen. This is reliable only when SimpleTopBar starts at login (its spacer
then sits to the right of later-launched apps' items) and may need re-toggling
after items move around. It is off by default and always undone on quit; if the
app dies, macOS removes the spacer automatically.
macOS has no public API to move another app's status item. Instead of moving
them, the **Hide items from the menu bar** toggle (on by default, remembered)
draws a frosted **cover** window over the other apps' icons. They keep their real
positions, so tapping a tile in the panel opens that app's menu in the right
place with **no flicker**, and the cover leaves a gap for the hamburger so it is
never hidden.
What it does and does not cover:
- Covers **other third-party apps' icons** (cmux, Kapture, WireGuard, input
source, Now Playing, …).
- Keeps **Wi-Fi, Spotlight, Clock, Battery and Control Center** visible — macOS
reserves that far-right area, so those icons stay put.
- The cover matches the menu bar's frosted look only approximately; over an
unusual wallpaper the covered strip may be slightly visible.
- Turning the toggle off removes the cover immediately; quitting does too.
## Install with Homebrew
+103 -11
View File
@@ -7,24 +7,31 @@ struct SimpleTopBarApp: App {
@NSApplicationDelegateAdaptor(AppDelegate.self) private var appDelegate
var body: some Scene {
MenuBarExtra("SimpleTopBar", systemImage: "line.3.horizontal") {
TopBarView(
model: AppListModel.shared,
menuBar: MenuBarItemManager.shared,
hider: MenuBarHider.shared
)
}
.menuBarExtraStyle(.window)
// The app is a menu bar extra, so it has no real windows.
Settings { EmptyView() }
}
}
/// Owns the menu bar status item directly (instead of `MenuBarExtra`) so the
/// item can be given an `autosaveName` and a persisted preferred position. On a
/// full menu bar, a brand new item lands under the notch and is invisible;
/// writing `NSStatusItem Preferred Position <name>` into defaults puts it in a
/// visible slot, and the autosave name lets the user's own drag persist.
final class AppDelegate: NSObject, NSApplicationDelegate {
private var statusItem: NSStatusItem?
private var popover: NSPopover?
func applicationDidFinishLaunching(_ notification: Notification) {
if CommandLine.arguments.contains("--self-test") {
runSelfTest()
return
}
if CommandLine.arguments.contains("--dump-items") {
dumpMenuBarItems()
return
}
// Single instance: stale copies keep a menu bar icon around after an
// update and swallow clicks meant for the new instance.
let myPid = ProcessInfo.processInfo.processIdentifier
@@ -36,11 +43,50 @@ final class AppDelegate: NSObject, NSApplicationDelegate {
AppListModel.shared.start()
MenuBarItemManager.shared.start()
MenuBarHider.shared.prepare()
// Create the hamburger before the cover so its own icon is never covered.
setupStatusItem()
MenuBarItemManager.shared.refresh()
if CommandLine.arguments.contains("--diag-press") {
DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
if let item = MenuBarItemManager.enumerate().first(where: {
$0.title.lowercased().contains("wireguard")
}) {
NSLog("diag-press: pressing \(item.appName)")
_ = AXUIElementPerformAction(item.element, kAXPressAction as CFString)
}
}
DispatchQueue.main.asyncAfter(deadline: .now() + 3.5) {
dumpWindows()
}
return
}
if CommandLine.arguments.contains("--diag-cover") {
DispatchQueue.main.asyncAfter(deadline: .now() + 3.0) {
dumpWindows()
}
return
}
if CommandLine.arguments.contains("--diag") {
DispatchQueue.main.asyncAfter(deadline: .now() + 2.5) {
dumpMenuBarItems()
}
return
}
if CommandLine.arguments.contains("--diag-hide") {
MenuBarHider.shared.enabled = true
DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
dumpMenuBarItems()
}
return
}
// The tray is empty without Accessibility permission, so surface the
// system prompt once at launch instead of waiting for the user to
// open the panel and find the button.
// system prompt once at launch instead of waiting for the user to open
// the panel and find the button.
if !AccessibilityPermission.isGranted,
!UserDefaults.standard.bool(forKey: "didRequestAccessibility") {
UserDefaults.standard.set(true, forKey: "didRequestAccessibility")
@@ -52,6 +98,52 @@ final class AppDelegate: NSObject, NSApplicationDelegate {
// Never leave the menu bar resized behind us.
MenuBarHider.shared.restore()
}
private func setupStatusItem() {
let name = "SimpleTopBar"
let positionKey = "NSStatusItem Preferred Position \(name)"
// Only seed the position on first run so the user's own drag wins and
// persists through the autosave name.
if UserDefaults.standard.object(forKey: positionKey) == nil {
UserDefaults.standard.set(100.0, forKey: positionKey)
}
let item = NSStatusBar.system.statusItem(withLength: NSStatusItem.variableLength)
item.autosaveName = name
if let button = item.button {
let image = NSImage(systemSymbolName: "line.3.horizontal", accessibilityDescription: name)
image?.isTemplate = true
button.image = image
button.target = self
button.action = #selector(togglePopover)
button.setAccessibilityLabel("SimpleTopBar")
}
statusItem = item
let popover = NSPopover()
popover.behavior = .transient
popover.animates = false
popover.contentViewController = NSHostingController(
rootView: TopBarView(
model: AppListModel.shared,
menuBar: MenuBarItemManager.shared,
hider: MenuBarHider.shared
)
)
self.popover = popover
}
@objc private func togglePopover() {
guard let popover, let button = statusItem?.button else { return }
if popover.isShown {
popover.performClose(nil)
} else {
NSApp.activate(ignoringOtherApps: true)
popover.show(relativeTo: button.bounds, of: button, preferredEdge: .minY)
popover.contentViewController?.view.window?.makeKey()
}
}
}
enum LoginItem {
+128 -35
View File
@@ -8,7 +8,9 @@ struct MenuBarItem: Identifiable, Equatable {
let pid: pid_t
let appName: String
let title: String
let appIcon: NSImage
let icon: NSImage
/// Frame in Accessibility coordinates (origin top-left of the main screen).
let frame: CGRect?
let element: AXUIElement
static func == (lhs: MenuBarItem, rhs: MenuBarItem) -> Bool {
@@ -52,33 +54,61 @@ final class MenuBarItemManager: ObservableObject {
authorized = AXIsProcessTrusted()
guard authorized else {
items = []
MenuBarHider.shared.apply(items: [], avoid: nil)
return
}
items = Self.enumerate()
let ownPID = ProcessInfo.processInfo.processIdentifier
let all = Self.enumerate(includeOwn: true)
items = all.filter { $0.pid != ownPID }
// Our own hamburger must never be covered, even if it lands inside a run.
let avoid = all.first { $0.pid == ownPID }?.frame
MenuBarHider.shared.apply(items: items, avoid: avoid)
}
nonisolated static func enumerate() -> [MenuBarItem] {
nonisolated static func enumerate(includeOwn: Bool = false) -> [MenuBarItem] {
let ownPID = ProcessInfo.processInfo.processIdentifier
var found: [MenuBarItem] = []
for app in NSWorkspace.shared.runningApplications {
let pid = app.processIdentifier
if pid == ownPID { continue }
if !includeOwn && pid == ownPID { continue }
let axApp = AXUIElementCreateApplication(pid)
guard let bar = extrasMenuBar(of: axApp),
let children = children(of: bar) else { continue }
var seenTitles = Set<String>()
for (index, child) in children.enumerated() {
let position = pointAttribute(child, kAXPositionAttribute)
// Control Center reports every module it owns, including the
// ones not in the menu bar, which are parked off-screen around
// y=982. Keep only items actually sitting in the bar.
if let position, position.y > 60 {
continue
}
let title = stringAttribute(child, kAXDescriptionAttribute)
?? stringAttribute(child, kAXTitleAttribute)
?? app.localizedName
?? "Item"
// Several Control Center modules share the generic title
// "Control Center"; show each distinct title once per app.
if !seenTitles.insert(title).inserted { continue }
let size = sizeAttribute(child, kAXSizeAttribute)
let frame: CGRect?
if let position, let size {
frame = CGRect(origin: position, size: size)
} else {
frame = nil
}
found.append(MenuBarItem(
id: "\(pid)-\(index)",
pid: pid,
appName: app.localizedName ?? app.bundleIdentifier ?? "Unknown",
title: title,
appIcon: app.icon ?? NSImage(named: NSImage.applicationIconName) ?? NSImage(),
icon: Self.icon(forTitle: title, app: app),
frame: frame,
element: child
))
}
@@ -91,16 +121,66 @@ final class MenuBarItemManager: ObservableObject {
}
}
/// Opens the real menu bar item by pressing its accessibility element, so
/// its menu/popover appears at its true screen location.
@discardableResult
func press(_ item: MenuBarItem) -> Bool {
/// Opens the real menu bar item, so its menu/popover appears at its own
/// on-screen position. With the cover approach the item never moves, so no
/// reveal is needed.
func press(_ item: MenuBarItem) {
_ = performPress(item)
}
private func performPress(_ item: MenuBarItem) -> Bool {
if AXUIElementPerformAction(item.element, kAXPressAction as CFString) == .success {
return true
}
return AXUIElementPerformAction(item.element, kAXShowMenuAction as CFString) == .success
}
// MARK: - Icons
/// Picks an icon for a menu bar item. Control Center owns many unrelated
/// modules, and they all share the Control Center app icon, so map their
/// titles to distinct SF Symbols for readability. Anything unknown falls
/// back to the owning app's icon.
nonisolated static func icon(forTitle title: String, app: NSRunningApplication) -> NSImage {
if let symbol = symbolName(for: title),
let image = NSImage(systemSymbolName: symbol, accessibilityDescription: title) {
image.isTemplate = true
return image
}
return app.icon ?? NSImage(named: NSImage.applicationIconName) ?? NSImage()
}
/// Keyword table mapping a menu bar item's title/description to an SF Symbol.
nonisolated static func symbolName(for title: String) -> String? {
// Control Center uses a non-breaking hyphen in "Wi‑Fi".
let text = title.lowercased()
.replacingOccurrences(of: "\u{2010}", with: "-")
.replacingOccurrences(of: "\u{2011}", with: "-")
let table: [(matches: [String], symbol: String)] = [
(["wi-fi", "wifi"], "wifi"),
(["battery"], "battery.100"),
(["clock", "time"], "clock"),
(["now playing"], "play.circle"),
(["focus"], "moon.fill"),
(["sound", "volume", "audio"], "speaker.wave.2"),
(["airdrop"], "dot.radiowaves.left.and.right"),
(["bluetooth"], "dot.radiowaves.left.and.right"),
(["mirroring"], "rectangle.on.rectangle"),
(["search", "spotlight"], "magnifyingglass"),
(["siri"], "waveform"),
(["keyboard"], "keyboard"),
(["stage manager"], "rectangle.3.group"),
(["brightness", "display"], "sun.max"),
(["control center"], "switch.2"),
(["notification"], "bell"),
(["vpn"], "lock.shield"),
]
for entry in table where entry.matches.contains(where: { text.contains($0) }) {
return entry.symbol
}
return nil
}
// MARK: - AX helpers
nonisolated static func extrasMenuBar(of app: AXUIElement) -> AXUIElement? {
@@ -126,51 +206,64 @@ final class MenuBarItemManager: ObservableObject {
!string.isEmpty else { return nil }
return string
}
nonisolated static func pointAttribute(_ element: AXUIElement, _ attribute: String) -> CGPoint? {
var value: CFTypeRef?
guard AXUIElementCopyAttributeValue(element, attribute as CFString, &value) == .success,
let value,
CFGetTypeID(value) == AXValueGetTypeID() else { return nil }
var point = CGPoint.zero
guard AXValueGetValue(value as! AXValue, .cgPoint, &point) else { return nil }
return point
}
/// Best-effort menu bar item hiding. A zero-width spacer status item is created
/// at launch; expanding its length to a huge value pushes the items to its left
/// off the visible menu bar, so they can only be reached through SimpleTopBar's
/// panel. Reliable only when SimpleTopBar starts at login (its spacer then sits
/// to the right of later-launched apps' items). Always restored on quit.
nonisolated static func sizeAttribute(_ element: AXUIElement, _ attribute: String) -> CGSize? {
var value: CFTypeRef?
guard AXUIElementCopyAttributeValue(element, attribute as CFString, &value) == .success,
let value,
CFGetTypeID(value) == AXValueGetTypeID() else { return nil }
var size = CGSize.zero
guard AXValueGetValue(value as! AXValue, .cgSize, &size) else { return nil }
return size
}
}
/// Menu bar item hiding via a "cover": the icons stay exactly where macOS put
/// them and are hidden by our own frosted window drawn over them. Because they
/// never move, opening one's menu needs no reveal. On by default; the choice is
/// persisted. Always restored on quit.
@MainActor
final class MenuBarHider: ObservableObject {
static let shared = MenuBarHider()
/// Width that pushes the neighbouring items off the visible menu bar.
static let hiddenLength: CGFloat = 10_000
private static let defaultsKey = "hideMenuBarItems"
@Published private(set) var isHiding = false
@Published var enabled = false {
@Published var enabled: Bool {
didSet {
guard enabled != oldValue else { return }
apply(enabled)
UserDefaults.standard.set(enabled, forKey: Self.defaultsKey)
MenuBarItemManager.shared.refresh()
}
}
private var spacer: NSStatusItem?
private init() {}
/// Create the spacer early (at launch) so it lands as far right as possible.
func prepare() {
guard spacer == nil else { return }
let item = NSStatusBar.system.statusItem(withLength: 0)
item.button?.isHidden = true
spacer = item
private init() {
// Hide by default: the menu bar then shows only SimpleTopBar's hamburger
// plus the Apple items macOS will not let us cover.
enabled = UserDefaults.standard.object(forKey: Self.defaultsKey) as? Bool ?? true
}
private func apply(_ hiding: Bool) {
prepare()
spacer?.length = hiding ? Self.hiddenLength : 0
isHiding = hiding
/// Recompute the cover windows for the current menu bar items. `avoid` is
/// our own hamburger's frame, which the cover must never hide.
func apply(items: [MenuBarItem], avoid: CGRect?) {
isHiding = enabled
MenuBarCover.shared.update(enabled: enabled, items: items, avoid: avoid)
}
/// Put the menu bar back the way we found it. Called on quit.
/// Remove the cover. Called on quit. Leaves the user's preference intact.
func restore() {
spacer?.length = 0
isHiding = false
enabled = false
MenuBarCover.shared.update(enabled: false, items: [])
}
}
+124
View File
@@ -0,0 +1,124 @@
import AppKit
/// Hides other apps' menu bar icons by drawing a frosted window ("cover") over
/// them, instead of moving them off-screen. The icons keep their real positions,
/// so their menus open in the right place with no reveal, and a target item's
/// real icon can be left visible by cutting a hole in the cover.
@MainActor
final class MenuBarCover {
static let shared = MenuBarCover()
/// Just above the status items (level 25) but well below menus (~101).
private static let windowLevel = NSWindow.Level(rawValue: 26)
private var windows: [NSWindow] = []
private init() {}
func update(enabled: Bool, items: [MenuBarItem], avoid: CGRect? = nil) {
removeAllWindows()
guard enabled else { return }
let frames = items.compactMap { item -> CGRect? in
guard Self.shouldHide(item), let frame = item.frame else { return nil }
return frame
}
var runs = Self.runs(from: frames)
if let avoid {
runs = Self.subtracting(avoid, from: runs)
}
let primaryHeight = NSScreen.screens.first?.frame.height ?? 0
for run in runs {
let frame = Self.windowFrame(for: run, primaryHeight: primaryHeight)
windows.append(makeWindow(frame: frame))
}
}
/// Which items the cover hides. Everything is covered except the Apple
/// items the user asked to keep visible.
nonisolated static func shouldHide(_ item: MenuBarItem) -> Bool {
let text = item.title.lowercased()
.replacingOccurrences(of: "\u{2010}", with: "-")
.replacingOccurrences(of: "\u{2011}", with: "-")
let keep = ["wi-fi", "wifi", "battery", "clock", "control center", "search", "spotlight"]
return !keep.contains(where: { text.contains($0) })
}
/// Merge overlapping or near frames (in Accessibility coordinates) into
/// contiguous runs, so adjacent icons get one cover window rather than many.
nonisolated static func runs(from frames: [CGRect], gap: CGFloat = 6) -> [CGRect] {
let sorted = frames.sorted { $0.minX < $1.minX }
var result: [CGRect] = []
for frame in sorted {
if let last = result.last, frame.minX <= last.maxX + gap {
result[result.count - 1] = last.union(frame)
} else {
result.append(frame)
}
}
return result
}
/// Carve `avoid` out of the runs so the cover never hides our own icon.
nonisolated static func subtracting(_ avoid: CGRect, from runs: [CGRect]) -> [CGRect] {
var result: [CGRect] = []
for run in runs {
guard run.intersects(avoid) else {
result.append(run)
continue
}
if avoid.minX > run.minX {
result.append(CGRect(x: run.minX, y: run.minY, width: avoid.minX - run.minX, height: run.height))
}
if avoid.maxX < run.maxX {
result.append(CGRect(x: avoid.maxX, y: run.minY, width: run.maxX - avoid.maxX, height: run.height))
}
}
return result
}
/// Accessibility coordinates use a top-left origin; NSWindow uses a
/// bottom-left one, so flip Y against the primary screen's height.
nonisolated static func windowFrame(for axFrame: CGRect, primaryHeight: CGFloat) -> CGRect {
CGRect(
x: axFrame.minX,
y: primaryHeight - axFrame.maxY,
width: axFrame.width,
height: axFrame.height
)
}
private func makeWindow(frame: CGRect) -> NSWindow {
let window = NSWindow(
contentRect: frame,
styleMask: [.borderless],
backing: .buffered,
defer: false
)
window.level = Self.windowLevel
window.isOpaque = false
window.backgroundColor = .clear
window.hasShadow = false
// Swallow clicks so the covered icons cannot be clicked through.
window.ignoresMouseEvents = false
window.collectionBehavior = [.canJoinAllSpaces, .stationary, .fullScreenAuxiliary, .ignoresCycle]
window.animationBehavior = .none
let effect = NSVisualEffectView(frame: CGRect(origin: .zero, size: frame.size))
effect.material = .menu
effect.blendingMode = .behindWindow
effect.state = .active
effect.autoresizingMask = [.width, .height]
window.contentView = effect
window.orderFrontRegardless()
return window
}
private func removeAllWindows() {
for window in windows {
window.orderOut(nil)
}
windows.removeAll()
}
}
+82 -3
View File
@@ -1,5 +1,55 @@
import AppKit
import ApplicationServices
import CoreGraphics
/// Diagnostic used by `open SimpleTopBar.app --args --diag-press`. Presses a
/// hidden item's accessibility element without revealing it and dumps the
/// resulting high-level windows, to see where its menu actually opens.
func dumpWindows() {
var lines: [String] = []
if let list = CGWindowListCopyWindowInfo([], kCGNullWindowID) as? [[String: Any]] {
for window in list {
let layer = window[kCGWindowLayer as String] as? Int ?? -1
guard layer > 20 else { continue }
let owner = window[kCGWindowOwnerName as String] as? String ?? "?"
let bounds = window[kCGWindowBounds as String] as? [String: Any] ?? [:]
let x = bounds["X"] as? Double ?? 0
let y = bounds["Y"] as? Double ?? 0
let width = bounds["Width"] as? Double ?? 0
let height = bounds["Height"] as? Double ?? 0
lines.append("\(owner) layer=\(layer) frame=\(Int(x)),\(Int(y)) \(Int(width))x\(Int(height))")
}
}
try? lines.joined(separator: "\n").write(toFile: "/tmp/simpletopbar-windows.txt", atomically: true, encoding: .utf8)
exit(0)
}
/// Diagnostic used by `open SimpleTopBar.app --args --dump-items`. Writes the
/// live Accessibility view of the menu bar to /tmp so it can be inspected
/// without a GUI, then exits.
func dumpMenuBarItems() {
var lines: [String] = []
lines.append("bundle=\(Bundle.main.bundleIdentifier ?? "?")")
lines.append("authorized=\(AXIsProcessTrusted())")
let items = MenuBarItemManager.enumerate()
lines.append("count=\(items.count)")
for item in items {
let pos = MenuBarItemManager.pointAttribute(item.element, kAXPositionAttribute)
lines.append("\(item.appName) | \(item.title) | pid=\(item.pid) | id=\(item.id) | pos=\(pos.map { "\(Int($0.x)),\(Int($0.y))" } ?? "?")")
}
let own = MenuBarItemManager.enumerate(includeOwn: true).filter {
$0.pid == ProcessInfo.processInfo.processIdentifier
}
lines.append("own-status-items=\(own.count)")
for item in own {
let pos = MenuBarItemManager.pointAttribute(item.element, kAXPositionAttribute)
lines.append("OWN \(item.appName) | \(item.title) | id=\(item.id) | pos=\(pos.map { "\(Int($0.x)),\(Int($0.y))" } ?? "?")")
}
let text = lines.joined(separator: "\n")
try? text.write(toFile: "/tmp/simpletopbar-items.txt", atomically: true, encoding: .utf8)
print(text)
exit(0)
}
/// Headless verification for `swift run SimpleTopBar --self-test`.
/// Exercises the background-app overflow helpers and reports the live split
@@ -53,12 +103,41 @@ func runSelfTest() {
check(MenuBarItemManager.children(of: systemWide) == nil, "no children on a non-app element")
let element = AXUIElementCreateSystemWide()
let first = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", appIcon: NSImage(), element: element)
let same = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", appIcon: NSImage(), element: element)
let different = MenuBarItem(id: "1-1", pid: 1, appName: "A", title: "T", appIcon: NSImage(), element: element)
let first = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", icon: NSImage(), frame: nil, element: element)
let same = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", icon: NSImage(), frame: nil, element: element)
let different = MenuBarItem(id: "1-1", pid: 1, appName: "A", title: "T", icon: NSImage(), frame: nil, element: element)
check(first == same, "menu bar items compare by id and title")
check(first != different, "different ids are not equal")
// Control Center items map to distinct symbols instead of one shared icon.
check(MenuBarItemManager.symbolName(for: "Wi\u{2011}Fi, connected, 3 bars") == "wifi", "wi-fi maps to wifi symbol")
check(MenuBarItemManager.symbolName(for: "Battery") == "battery.100", "battery maps to battery symbol")
check(MenuBarItemManager.symbolName(for: "Now Playing") == "play.circle", "now playing maps to play symbol")
check(MenuBarItemManager.symbolName(for: "Control Center") == "switch.2", "control center maps to switch symbol")
check(MenuBarItemManager.symbolName(for: "Search") == "magnifyingglass", "search maps to magnifier symbol")
check(MenuBarItemManager.symbolName(for: "cmux") == nil, "unknown titles fall back to the app icon")
// Cover geometry: adjacent icons merge into one run, far ones stay separate.
let merged = MenuBarCover.runs(from: [CGRect(x: 0, y: 0, width: 10, height: 20),
CGRect(x: 12, y: 0, width: 10, height: 20)])
check(merged == [CGRect(x: 0, y: 0, width: 22, height: 20)], "adjacent frames merge into one cover")
let split = MenuBarCover.runs(from: [CGRect(x: 0, y: 0, width: 10, height: 20),
CGRect(x: 100, y: 0, width: 10, height: 20)])
check(split.count == 2, "distant frames stay separate covers")
// Cover hides third-party apps but keeps the Apple items.
let hiddenApp = MenuBarItem(id: "1-0", pid: 1, appName: "cmux", title: "cmux", icon: NSImage(), frame: nil, element: element)
let keptWiFi = MenuBarItem(id: "2-0", pid: 2, appName: "Control Center", title: "Wi\u{2011}Fi, connected", icon: NSImage(), frame: nil, element: element)
let keptBattery = MenuBarItem(id: "2-1", pid: 2, appName: "Control Center", title: "Battery", icon: NSImage(), frame: nil, element: element)
let hiddenPlaying = MenuBarItem(id: "2-2", pid: 2, appName: "Control Center", title: "Now Playing", icon: NSImage(), frame: nil, element: element)
check(MenuBarCover.shouldHide(hiddenApp), "third-party apps are covered")
check(!MenuBarCover.shouldHide(keptWiFi), "wi-fi stays visible")
check(!MenuBarCover.shouldHide(keptBattery), "battery stays visible")
check(MenuBarCover.shouldHide(hiddenPlaying), "now playing is covered")
let converted = MenuBarCover.windowFrame(for: CGRect(x: 10, y: 0, width: 30, height: 24), primaryHeight: 1000)
check(converted == CGRect(x: 10, y: 976, width: 30, height: 24), "AX frame flips Y for NSWindow")
let authorized = AXIsProcessTrusted()
print("accessibility authorized=\(authorized)")
if authorized {
+5 -2
View File
@@ -115,7 +115,7 @@ struct TopBarView: View {
.controlSize(.mini)
.padding(.horizontal, 12)
.padding(.top, 6)
.help("Best-effort: pushes the real items off the menu bar so they only live here. Reliable when SimpleTopBar starts at login.")
.help("Best-effort: pushes other apps' icons off the menu bar so they only live here. Apple's Wi-Fi, Spotlight, Clock, Battery and Control Center stay visible; macOS won't let any third-party app move them.")
}
}
}
@@ -245,8 +245,11 @@ private struct MenuBarTile: View {
Button {
menuBar.press(item)
} label: {
Image(nsImage: item.appIcon)
// Preserve the symbol's aspect ratio: forcing wide symbols like the
// battery into a square stretches them into a blocky shape.
Image(nsImage: item.icon)
.resizable()
.scaledToFit()
.frame(width: 20, height: 20)
.padding(6)
.background(
+1 -1
View File
@@ -2,7 +2,7 @@
set -euo pipefail
cd "$(dirname "$0")"
VERSION="${1:-0.2.1}"
VERSION="${1:-0.2.3}"
swift build -c release