14 Commits
Author SHA1 Message Date
TZGyn e465acba12 Close the panel when a tray item is selected
Selecting a tile opened the app's menu while SimpleTopBar's own panel
stayed on top of it, and could leave menus such as Spotlight stranded
behind it. Dismiss the panel first so the selected menu is unobstructed.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 10:26:09 +08:00
TZGyn 29157c77fb Split the tray into Apps and System sections
Control Center items sat in the same grid as third-party app icons, which
was hard to scan. Group them so Apple's Wi-Fi, Battery, Clock and friends
are listed separately from your apps' icons.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 10:18:28 +08:00
TZGyn b0671abed8 Set default release version to 0.4.1 2026-09-27 10:14:00 +08:00
TZGyn 569abe967f Revert "Hide menu bar icons with a cover instead of moving them off screen"
This reverts commit 3e57efe312.
2026-09-27 10:13:10 +08:00
TZGyn 3e57efe312 Hide menu bar icons with a cover instead of moving them off screen
Sliding the icons off the screen meant bringing them all back just to
open one menu, which flickered. Draw a frosted window over the other
apps' icons instead: they keep their real positions, so tapping a tile
opens its menu in place with no reveal, and the cover leaves a gap so
the hamburger is never hidden.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 03:06:15 +08:00
TZGyn 2312e09105 Shorten the icon reveal when opening a tray menu
The menu is its own window anchored where the item was revealed, so it
survives if the bar re-hides immediately. Revealing for ~0.3s instead of
over a second makes the flash far less noticeable while still opening
the menu in view.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:53:41 +08:00
TZGyn 9c5416d27e Reveal tray icons only for the moment a menu is opened
Keeping every icon on the menu bar for as long as the panel was open
looked cluttered. Reveal them just long enough to open the clicked
item's menu, then hide again, so the panel stays clean.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:47:20 +08:00
TZGyn 61d2689cbc Reveal hidden tray icons while the panel is open
Pressing a tray tile did nothing visible because the item was hidden
off-screen, so its menu opened where it could not be seen. Temporarily
put the icons back on the menu bar while the panel is open, so clicking
a tile opens that app's real menu in view.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:25:50 +08:00
TZGyn 8df3e2cd94 Keep menu bar tray icons at their natural aspect ratio
Forcing every icon into a square stretched wide symbols such as the
battery into a blocky shape, making them hard to recognise. Scale to fit
instead so wide icons stay long and short.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:21:19 +08:00
TZGyn d9eddf799f Give Control Center items distinct icons
Every Control Center module shares one app icon, so the tray was a wall
of identical tiles. Map each item's title to its own SF Symbol so Wi-Fi,
Battery, Now Playing and friends are distinguishable at a glance.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:18:57 +08:00
TZGyn dec8d60aa3 Hide other menu bar icons by default
The point of the app is a single hamburger that replaces the tray, so
hiding the other icons should be the out-of-the-box state. Remember the
user's choice, and create the hamburger before the hider so it is not
itself pushed off-screen.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:15:01 +08:00
TZGyn 5eb2d0f661 Stop listing Control Center's off-screen module duplicates
Control Center reports every module it owns, so the tray filled with
identical tiles for items that are not actually in the menu bar. Keep
only items whose accessibility position is in the bar and de-duplicate
by title, so each tray icon appears once.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 02:11:57 +08:00
TZGyn 5a4e2fbda2 Keep Wi-Fi visible when hiding other menu bar icons
Hiding pushed Wi-Fi off along with the third-party app icons. Tune the
spacer boundary to sit just left of Wi-Fi so apps disappear while the
Apple Wi-Fi, Spotlight, Clock, Battery and Control Center icons remain.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 00:39:00 +08:00
TZGyn 92a57308b7 Explain which menu bar items can be hidden
Hiding other apps' icons worked, but Apple pins Spotlight, Clock, Battery
and Control Center to the right of the menu bar, so a third-party item can
never be placed after them to push them away. Document the real limit so
the behaviour is not mistaken for a bug.

💘 Generated with Crush

Assisted-by: Crush:deepseek-v4.1-flash
2026-09-27 00:35:05 +08:00
7 changed files with 349 additions and 53 deletions
+44
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@@ -38,6 +38,14 @@ executable SwiftPM package, no external dependencies (all Apple frameworks).
or per-element, so every helper returns `nil` instead of force-unwrapping. The or per-element, so every helper returns `nil` instead of force-unwrapping. The
`enumerate()` routine is `nonisolated static` so `--self-test` can run it. `enumerate()` routine is `nonisolated static` so `--self-test` can run it.
- Items are keyed by `pid-index`; `MenuBarItem` equality ignores the AX element. - Items are keyed by `pid-index`; `MenuBarItem` equality ignores the AX element.
- Control Center is special: its extras menu bar lists **every module it owns**,
including ones not in the bar, which are parked off-screen at `y≈982`.
`enumerate()` drops items whose AX position `y > 60` and de-duplicates by
title per app, otherwise the tray fills with identical "Control Center" tiles.
- Icons: every Control Center module shares the same app icon, so
`symbolName(for:)` maps titles (Wi‑Fi, Battery, Now Playing, …) to distinct SF
Symbols, falling back to the owning app's icon. Note the non-breaking hyphen
in "Wi‑Fi" (`\u{2011}`) is normalised before matching.
- Reading another app's UI is the only TCC permission needed; there is no Screen - Reading another app's UI is the only TCC permission needed; there is no Screen
Recording or Apple Events usage. Recording or Apple Events usage.
@@ -112,6 +120,42 @@ no control over this, so the app creates its own `NSStatusItem` and:
`/tmp/simpletopbar-items.txt`; use it to verify the icon is not under the notch `/tmp/simpletopbar-items.txt`; use it to verify the icon is not under the notch
(x should be ~1200, not ~765). (x should be ~1200, not ~765).
## Hiding other menu bar items
`MenuBarHider` creates a zero-width spacer `NSStatusItem` at launch and grows its
length to `hiddenLength` (10_000) to push the icons on its left off-screen. It is
**on by default** (`hideMenuBarItems` defaults to true, then persisted). Its
preferred position controls where the hidden/kept boundary lands:
- Seed **250** (default) puts the boundary just left of Wi-Fi, so every
third-party app icon goes to x < 0 (cmux, Kapture, moomoo, WireGuard,
TextInputMenuAgent, Now Playing) while **Wi-Fi (x≈1173), Spotlight, Clock,
Battery, Control Center and our hamburger stay visible**.
- Verified with `--diag-hide` across positions 100–400. Below ~200 Wi-Fi gets
hidden too; above ~300 app icons (Now Playing, TextInput) leak back.
- `debug.spacerPos` (Double) overrides the seed for tuning without rebuilding.
- Pressing a tray tile calls `MenuBarItemManager.press`. A hidden item sits
off-screen, and its menu opens off-screen too (verified with `--diag-press`:
the menu window lands at negative x). So press briefly `suspend()`s the hider,
waits ~0.2s for the layout to settle, performs the accessibility action
(`kAXPressAction`, then `kAXShowMenuAction`), and `resume()`s ~0.1s later. The
menu is its own window anchored at the item's on-screen spot, so it survives
re-hiding.
- `press` first calls `onWillPress`, which `AppDelegate` wires to close the
popover. Without it the panel stays open on top of the menu that opens and can
leave menus (e.g. Spotlight) stranded behind it.
- **Cannot reveal a single icon.** The spacer hides a contiguous block to its
left, so a press can only reveal the whole block. Isolating one item would
need either per-item ordering control (not available) or covering the icons
with an overlay window instead of moving them off-screen.
- **Order matters**: `AppDelegate` must call `setupStatusItem()` *before*
`MenuBarHider.shared.prepare()`. If the hider contracts the bar first, the
hamburger is created into the collapsed space and lands off-screen.
- **Wi-Fi/Spotlight/Clock/Battery/Control Center cannot be hidden**: macOS pins
them to the far right and a third-party item can never be inserted to their
right, so the spacer has nothing to push them with. This is a macOS
constraint, not a bug.
## Gotchas ## Gotchas
- `AppListModel` is `@MainActor`; the `NSWorkspace` observers hop back with - `AppListModel` is `@MainActor`; the `NSWorkspace` observers hop back with
+23 -8
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@@ -5,9 +5,9 @@ collects every other app's menu bar (tray) icons, plus every app running on your
Mac, into three sections: Mac, into three sections:
- **Menu Bar** — a tray of all other apps' menu bar items, discovered through - **Menu Bar** — a tray of all other apps' menu bar items, discovered through
the Accessibility API. Click one to open its real menu. Optionally **hide the the Accessibility API. It is split into **Apps** and **System** sections.
items from the menu bar** so they only live inside this panel (best-effort; Click one to open its real menu. Optionally **hide the items from the menu
see below). bar** so they only live inside this panel (best-effort; see below).
- **Apps** — regular apps that live in the Dock. - **Apps** — regular apps that live in the Dock.
- **Background Apps** — accessory/agent apps without a Dock icon. This section - **Background Apps** — accessory/agent apps without a Dock icon. This section
is a **dropdown**: it stays collapsed to a single header, and when you expand is a **dropdown**: it stays collapsed to a single header, and when you expand
@@ -27,11 +27,26 @@ still works.
macOS has no public API to move another app's status item. The **Hide items from macOS has no public API to move another app's status item. The **Hide items from
the menu bar** toggle uses the spacer technique: a zero-width status item is the menu bar** toggle uses the spacer technique: a zero-width status item is
created at launch whose length is expanded to push the items to its left created at launch whose length is expanded to push the other icons off-screen so
off-screen. This is reliable only when SimpleTopBar starts at login (its spacer they only live in this panel. It is **on by default** (the choice is
then sits to the right of later-launched apps' items) and may need re-toggling remembered), always undone on quit, and if the app dies macOS removes the spacer
after items move around. It is off by default and always undone on quit; if the automatically.
app dies, macOS removes the spacer automatically.
What it can and cannot hide:
- It hides **other third-party apps' icons** (cmux, Kapture, WireGuard, input
source, Now Playing, …) so only your apps' icons leave the bar.
- It **keeps Wi-Fi, Spotlight, Clock, Battery and Control Center**. The spacer's
boundary is tuned (preferred position 250) to fall just left of Wi-Fi, so the
Apple items on the right stay visible. macOS reserves that far-right area: a
third-party item can never be placed to the right of it, so those icons cannot
be pushed away even in principle. (Bartender and Ice hit the same wall and
cover the area with their own overlay bar instead.)
- Newly launched apps are placed to the left of the spacer, so they are hidden
automatically.
- Advanced: set `defaults write dev.tzgyn.simpletopbar debug.spacerPos -float <n>`
to move the boundary (larger = keep more icons; > ~400 starts leaking app
icons back into the bar).
## Install with Homebrew ## Install with Homebrew
+40 -1
View File
@@ -43,8 +43,31 @@ final class AppDelegate: NSObject, NSApplicationDelegate {
AppListModel.shared.start() AppListModel.shared.start()
MenuBarItemManager.shared.start() MenuBarItemManager.shared.start()
MenuBarHider.shared.prepare() // Create the hamburger before the hider so it is placed in the visible
// part of the bar; the hider then contracts the space around it.
setupStatusItem() setupStatusItem()
MenuBarHider.shared.prepare()
if CommandLine.arguments.contains("--diag-press") {
DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
MenuBarHider.shared.suspend()
}
DispatchQueue.main.asyncAfter(deadline: .now() + 2.25) {
if let item = MenuBarItemManager.enumerate().first(where: {
$0.title.lowercased().contains("wireguard")
}) {
NSLog("diag-press: pressing \(item.appName) after brief reveal")
_ = AXUIElementPerformAction(item.element, kAXPressAction as CFString)
}
}
DispatchQueue.main.asyncAfter(deadline: .now() + 2.45) {
MenuBarHider.shared.resume()
}
DispatchQueue.main.asyncAfter(deadline: .now() + 4.5) {
dumpWindows()
}
return
}
if CommandLine.arguments.contains("--diag") { if CommandLine.arguments.contains("--diag") {
DispatchQueue.main.asyncAfter(deadline: .now() + 2.5) { DispatchQueue.main.asyncAfter(deadline: .now() + 2.5) {
@@ -53,6 +76,14 @@ final class AppDelegate: NSObject, NSApplicationDelegate {
return return
} }
if CommandLine.arguments.contains("--diag-hide") {
MenuBarHider.shared.enabled = true
DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
dumpMenuBarItems()
}
return
}
// The tray is empty without Accessibility permission, so surface the // The tray is empty without Accessibility permission, so surface the
// system prompt once at launch instead of waiting for the user to open // system prompt once at launch instead of waiting for the user to open
// the panel and find the button. // the panel and find the button.
@@ -101,6 +132,14 @@ final class AppDelegate: NSObject, NSApplicationDelegate {
) )
) )
self.popover = popover self.popover = popover
// Selecting a tray item must dismiss our panel, otherwise it stays on
// top of the menu that opens (and can strand menus behind it).
Task { @MainActor [weak self] in
MenuBarItemManager.shared.onWillPress = {
self?.popover?.performClose(nil)
}
}
} }
@objc private func togglePopover() { @objc private func togglePopover() {
+147 -14
View File
@@ -8,7 +8,9 @@ struct MenuBarItem: Identifiable, Equatable {
let pid: pid_t let pid: pid_t
let appName: String let appName: String
let title: String let title: String
let appIcon: NSImage let icon: NSImage
/// True for Apple's own items (Control Center, Spotlight, …).
let isSystem: Bool
let element: AXUIElement let element: AXUIElement
static func == (lhs: MenuBarItem, rhs: MenuBarItem) -> Bool { static func == (lhs: MenuBarItem, rhs: MenuBarItem) -> Bool {
@@ -28,6 +30,9 @@ final class MenuBarItemManager: ObservableObject {
private var observers: [NSObjectProtocol] = [] private var observers: [NSObjectProtocol] = []
/// Called just before pressing an item so the owner can close its panel.
var onWillPress: (() -> Void)?
private init() {} private init() {}
func start() { func start() {
@@ -68,17 +73,30 @@ final class MenuBarItemManager: ObservableObject {
guard let bar = extrasMenuBar(of: axApp), guard let bar = extrasMenuBar(of: axApp),
let children = children(of: bar) else { continue } let children = children(of: bar) else { continue }
var seenTitles = Set<String>()
for (index, child) in children.enumerated() { for (index, child) in children.enumerated() {
// Control Center reports every module it owns, including the
// ones not in the menu bar, which are parked off-screen around
// y=982. Keep only items actually sitting in the bar.
if let position = pointAttribute(child, kAXPositionAttribute), position.y > 60 {
continue
}
let title = stringAttribute(child, kAXDescriptionAttribute) let title = stringAttribute(child, kAXDescriptionAttribute)
?? stringAttribute(child, kAXTitleAttribute) ?? stringAttribute(child, kAXTitleAttribute)
?? app.localizedName ?? app.localizedName
?? "Item" ?? "Item"
// Several Control Center modules share the generic title
// "Control Center"; show each distinct title once per app.
if !seenTitles.insert(title).inserted { continue }
found.append(MenuBarItem( found.append(MenuBarItem(
id: "\(pid)-\(index)", id: "\(pid)-\(index)",
pid: pid, pid: pid,
appName: app.localizedName ?? app.bundleIdentifier ?? "Unknown", appName: app.localizedName ?? app.bundleIdentifier ?? "Unknown",
title: title, title: title,
appIcon: app.icon ?? NSImage(named: NSImage.applicationIconName) ?? NSImage(), icon: Self.icon(forTitle: title, app: app),
isSystem: Self.isSystemBundle(app.bundleIdentifier),
element: child element: child
)) ))
} }
@@ -91,16 +109,97 @@ final class MenuBarItemManager: ObservableObject {
} }
} }
/// Opens the real menu bar item by pressing its accessibility element, so /// Opens the real menu bar item, so its menu/popover appears.
/// its menu/popover appears at its true screen location. ///
@discardableResult /// A hidden item sits off-screen, and its menu would open off-screen too.
func press(_ item: MenuBarItem) -> Bool { /// So briefly reveal the items, let the layout settle, press the item, then
/// hide again shortly after. The reveal is momentary rather than lasting the
/// whole time the panel is open.
func press(_ item: MenuBarItem) {
// Close our own panel first, otherwise it stays open on top of the
// menu that is about to appear (and can leave menus behind it).
onWillPress?()
let hider = MenuBarHider.shared
let needsReveal = hider.isHiding
guard needsReveal else {
_ = performPress(item)
return
}
hider.suspend()
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
_ = self.performPress(item)
// The menu is its own window, positioned at the item's on-screen
// spot, so the bar can be re-hidden almost immediately.
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
hider.resume()
}
}
}
private func performPress(_ item: MenuBarItem) -> Bool {
if AXUIElementPerformAction(item.element, kAXPressAction as CFString) == .success { if AXUIElementPerformAction(item.element, kAXPressAction as CFString) == .success {
return true return true
} }
return AXUIElementPerformAction(item.element, kAXShowMenuAction as CFString) == .success return AXUIElementPerformAction(item.element, kAXShowMenuAction as CFString) == .success
} }
// MARK: - Classification
/// Apple's own menu bar items (Control Center, Spotlight, the input-source
/// agent, …) live under `com.apple.*` bundles; everything else is a third
/// party app.
nonisolated static func isSystemBundle(_ bundleID: String?) -> Bool {
guard let bundleID else { return false }
return bundleID.hasPrefix("com.apple.")
}
// MARK: - Icons
/// Picks an icon for a menu bar item. Control Center owns many unrelated
/// modules, and they all share the Control Center app icon, so map their
/// titles to distinct SF Symbols for readability. Anything unknown falls
/// back to the owning app's icon.
nonisolated static func icon(forTitle title: String, app: NSRunningApplication) -> NSImage {
if let symbol = symbolName(for: title),
let image = NSImage(systemSymbolName: symbol, accessibilityDescription: title) {
image.isTemplate = true
return image
}
return app.icon ?? NSImage(named: NSImage.applicationIconName) ?? NSImage()
}
/// Keyword table mapping a menu bar item's title/description to an SF Symbol.
nonisolated static func symbolName(for title: String) -> String? {
// Control Center uses a non-breaking hyphen in "Wi‑Fi".
let text = title.lowercased()
.replacingOccurrences(of: "\u{2010}", with: "-")
.replacingOccurrences(of: "\u{2011}", with: "-")
let table: [(matches: [String], symbol: String)] = [
(["wi-fi", "wifi"], "wifi"),
(["battery"], "battery.100"),
(["clock", "time"], "clock"),
(["now playing"], "play.circle"),
(["focus"], "moon.fill"),
(["sound", "volume", "audio"], "speaker.wave.2"),
(["airdrop"], "dot.radiowaves.left.and.right"),
(["bluetooth"], "dot.radiowaves.left.and.right"),
(["mirroring"], "rectangle.on.rectangle"),
(["search", "spotlight"], "magnifyingglass"),
(["siri"], "waveform"),
(["keyboard"], "keyboard"),
(["stage manager"], "rectangle.3.group"),
(["brightness", "display"], "sun.max"),
(["control center"], "switch.2"),
(["notification"], "bell"),
(["vpn"], "lock.shield"),
]
for entry in table where entry.matches.contains(where: { text.contains($0) }) {
return entry.symbol
}
return nil
}
// MARK: - AX helpers // MARK: - AX helpers
nonisolated static func extrasMenuBar(of app: AXUIElement) -> AXUIElement? { nonisolated static func extrasMenuBar(of app: AXUIElement) -> AXUIElement? {
@@ -139,10 +238,10 @@ final class MenuBarItemManager: ObservableObject {
} }
/// Best-effort menu bar item hiding. A zero-width spacer status item is created /// Best-effort menu bar item hiding. A zero-width spacer status item is created
/// at launch; expanding its length to a huge value pushes the items to its left /// at launch; expanding its length to a huge value pushes the other apps' icons
/// off the visible menu bar, so they can only be reached through SimpleTopBar's /// off the visible menu bar, so they can only be reached through SimpleTopBar's
/// panel. Reliable only when SimpleTopBar starts at login (its spacer then sits /// panel. On by default; the choice is persisted. Always restored on quit, and
/// to the right of later-launched apps' items). Always restored on quit. /// a crash cleans up automatically because status items die with the process.
@MainActor @MainActor
final class MenuBarHider: ObservableObject { final class MenuBarHider: ObservableObject {
static let shared = MenuBarHider() static let shared = MenuBarHider()
@@ -150,37 +249,71 @@ final class MenuBarHider: ObservableObject {
/// Width that pushes the neighbouring items off the visible menu bar. /// Width that pushes the neighbouring items off the visible menu bar.
static let hiddenLength: CGFloat = 10_000 static let hiddenLength: CGFloat = 10_000
private static let defaultsKey = "hideMenuBarItems"
@Published private(set) var isHiding = false @Published private(set) var isHiding = false
@Published var enabled = false { @Published var enabled: Bool {
didSet { didSet {
guard enabled != oldValue else { return } guard enabled != oldValue else { return }
UserDefaults.standard.set(enabled, forKey: Self.defaultsKey)
apply(enabled) apply(enabled)
} }
} }
private var spacer: NSStatusItem? private var spacer: NSStatusItem?
private init() {} private init() {
// Hide by default: the menu bar then shows only SimpleTopBar's hamburger
// plus the Apple items macOS will not let us move.
enabled = UserDefaults.standard.object(forKey: Self.defaultsKey) as? Bool ?? true
}
/// Create the spacer early (at launch) so it lands as far right as possible. /// Create the spacer early (at launch) so it lands as far right as possible.
func prepare() { func prepare() {
guard spacer == nil else { return } guard spacer == nil else { return }
let name = "SimpleTopBarHider"
let key = "NSStatusItem Preferred Position \(name)"
// The boundary between "hidden" and "kept" falls just left of Wi-Fi at
// ~250, so the other apps hide while Apple's Wi-Fi/Clock/Battery/Control
// Center/Spotlight stay visible. `debug.spacerPos` overrides the seed.
if let override = UserDefaults.standard.object(forKey: "debug.spacerPos") as? Double {
UserDefaults.standard.set(override, forKey: key)
} else if UserDefaults.standard.object(forKey: key) == nil {
UserDefaults.standard.set(250.0, forKey: key)
}
let item = NSStatusBar.system.statusItem(withLength: 0) let item = NSStatusBar.system.statusItem(withLength: 0)
item.autosaveName = name
item.button?.isHidden = true item.button?.isHidden = true
spacer = item spacer = item
apply(enabled)
} }
private func apply(_ hiding: Bool) { private func apply(_ hiding: Bool) {
prepare()
spacer?.length = hiding ? Self.hiddenLength : 0 spacer?.length = hiding ? Self.hiddenLength : 0
isHiding = hiding isHiding = hiding
} }
/// Put the menu bar back the way we found it. Called on quit. /// Temporarily reveal the items (e.g. while the panel is open) so pressing
/// a tray icon opens its menu at its real, on-screen position. Keeps the
/// user's `enabled` preference untouched.
func suspend() {
guard enabled else { return }
spacer?.length = 0
isHiding = false
}
/// Restore hiding after a `suspend()`.
func resume() {
guard enabled else { return }
spacer?.length = Self.hiddenLength
isHiding = true
}
/// Put the menu bar back the way we found it. Called on quit. Leaves the
/// user's preference intact.
func restore() { func restore() {
spacer?.length = 0 spacer?.length = 0
isHiding = false isHiding = false
enabled = false
} }
} }
+40 -4
View File
@@ -1,5 +1,28 @@
import AppKit import AppKit
import ApplicationServices import ApplicationServices
import CoreGraphics
/// Diagnostic used by `open SimpleTopBar.app --args --diag-press`. Presses a
/// hidden item's accessibility element without revealing it and dumps the
/// resulting high-level windows, to see where its menu actually opens.
func dumpWindows() {
var lines: [String] = []
if let list = CGWindowListCopyWindowInfo([], kCGNullWindowID) as? [[String: Any]] {
for window in list {
let layer = window[kCGWindowLayer as String] as? Int ?? -1
guard layer > 20 else { continue }
let owner = window[kCGWindowOwnerName as String] as? String ?? "?"
let bounds = window[kCGWindowBounds as String] as? [String: Any] ?? [:]
let x = bounds["X"] as? Double ?? 0
let y = bounds["Y"] as? Double ?? 0
let width = bounds["Width"] as? Double ?? 0
let height = bounds["Height"] as? Double ?? 0
lines.append("\(owner) layer=\(layer) frame=\(Int(x)),\(Int(y)) \(Int(width))x\(Int(height))")
}
}
try? lines.joined(separator: "\n").write(toFile: "/tmp/simpletopbar-windows.txt", atomically: true, encoding: .utf8)
exit(0)
}
/// Diagnostic used by `open SimpleTopBar.app --args --dump-items`. Writes the /// Diagnostic used by `open SimpleTopBar.app --args --dump-items`. Writes the
/// live Accessibility view of the menu bar to /tmp so it can be inspected /// live Accessibility view of the menu bar to /tmp so it can be inspected
@@ -12,7 +35,7 @@ func dumpMenuBarItems() {
lines.append("count=\(items.count)") lines.append("count=\(items.count)")
for item in items { for item in items {
let pos = MenuBarItemManager.pointAttribute(item.element, kAXPositionAttribute) let pos = MenuBarItemManager.pointAttribute(item.element, kAXPositionAttribute)
lines.append("\(item.appName) | \(item.title) | pid=\(item.pid) | id=\(item.id) | pos=\(pos.map { "\(Int($0.x)),\(Int($0.y))" } ?? "?")") lines.append("\(item.appName) | \(item.title) | pid=\(item.pid) | id=\(item.id) | system=\(item.isSystem) | pos=\(pos.map { "\(Int($0.x)),\(Int($0.y))" } ?? "?")")
} }
let own = MenuBarItemManager.enumerate(includeOwn: true).filter { let own = MenuBarItemManager.enumerate(includeOwn: true).filter {
$0.pid == ProcessInfo.processInfo.processIdentifier $0.pid == ProcessInfo.processInfo.processIdentifier
@@ -80,12 +103,25 @@ func runSelfTest() {
check(MenuBarItemManager.children(of: systemWide) == nil, "no children on a non-app element") check(MenuBarItemManager.children(of: systemWide) == nil, "no children on a non-app element")
let element = AXUIElementCreateSystemWide() let element = AXUIElementCreateSystemWide()
let first = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", appIcon: NSImage(), element: element) let first = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", icon: NSImage(), isSystem: false, element: element)
let same = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", appIcon: NSImage(), element: element) let same = MenuBarItem(id: "1-0", pid: 1, appName: "A", title: "T", icon: NSImage(), isSystem: false, element: element)
let different = MenuBarItem(id: "1-1", pid: 1, appName: "A", title: "T", appIcon: NSImage(), element: element) let different = MenuBarItem(id: "1-1", pid: 1, appName: "A", title: "T", icon: NSImage(), isSystem: false, element: element)
check(first == same, "menu bar items compare by id and title") check(first == same, "menu bar items compare by id and title")
check(first != different, "different ids are not equal") check(first != different, "different ids are not equal")
// Control Center items map to distinct symbols instead of one shared icon.
check(MenuBarItemManager.symbolName(for: "Wi\u{2011}Fi, connected, 3 bars") == "wifi", "wi-fi maps to wifi symbol")
check(MenuBarItemManager.symbolName(for: "Battery") == "battery.100", "battery maps to battery symbol")
check(MenuBarItemManager.symbolName(for: "Now Playing") == "play.circle", "now playing maps to play symbol")
check(MenuBarItemManager.symbolName(for: "Control Center") == "switch.2", "control center maps to switch symbol")
check(MenuBarItemManager.symbolName(for: "Search") == "magnifyingglass", "search maps to magnifier symbol")
check(MenuBarItemManager.symbolName(for: "cmux") == nil, "unknown titles fall back to the app icon")
// Tray sections: Apple bundles are "system", everything else is an app.
check(MenuBarItemManager.isSystemBundle("com.apple.controlcenter"), "apple bundles classify as system")
check(!MenuBarItemManager.isSystemBundle("com.cmux.app"), "third-party bundles classify as apps")
check(!MenuBarItemManager.isSystemBundle(nil), "unknown bundles are treated as apps")
let authorized = AXIsProcessTrusted() let authorized = AXIsProcessTrusted()
print("accessibility authorized=\(authorized)") print("accessibility authorized=\(authorized)")
if authorized { if authorized {
+54 -25
View File
@@ -60,23 +60,6 @@ struct TopBarView: View {
/// The hamburger tray: every other app's menu bar item lives here. /// The hamburger tray: every other app's menu bar item lives here.
private var menuBarSection: some View { private var menuBarSection: some View {
VStack(alignment: .leading, spacing: 0) { VStack(alignment: .leading, spacing: 0) {
HStack(spacing: 6) {
Text("MENU BAR")
.font(.caption2)
.fontWeight(.semibold)
.foregroundStyle(.secondary)
Spacer()
Text("\(menuBar.items.count)")
.font(.caption2)
.foregroundStyle(.tertiary)
.padding(.horizontal, 6)
.padding(.vertical, 1)
.background(Capsule().fill(Color.secondary.opacity(0.15)))
}
.padding(.horizontal, 12)
.padding(.top, 4)
.padding(.bottom, 4)
if !menuBar.authorized { if !menuBar.authorized {
VStack(alignment: .leading, spacing: 4) { VStack(alignment: .leading, spacing: 4) {
Text("Grant Accessibility to collect and open menu bar items.") Text("Grant Accessibility to collect and open menu bar items.")
@@ -98,12 +81,9 @@ struct TopBarView: View {
.padding(.horizontal, 12) .padding(.horizontal, 12)
.padding(.vertical, 4) .padding(.vertical, 4)
} else { } else {
LazyVGrid(columns: [GridItem(.adaptive(minimum: 34), spacing: 6)], spacing: 6) { trayGroup(title: "Apps", items: appTrayItems)
ForEach(menuBar.items) { item in Divider().padding(.vertical, 2)
MenuBarTile(item: item, menuBar: menuBar) trayGroup(title: "System", items: systemTrayItems)
}
}
.padding(.horizontal, 12)
} }
if menuBar.authorized { if menuBar.authorized {
@@ -115,7 +95,53 @@ struct TopBarView: View {
.controlSize(.mini) .controlSize(.mini)
.padding(.horizontal, 12) .padding(.horizontal, 12)
.padding(.top, 6) .padding(.top, 6)
.help("Best-effort: pushes the real items off the menu bar so they only live here. Reliable when SimpleTopBar starts at login.") .help("Best-effort: pushes other apps' icons off the menu bar so they only live here. Apple's Wi-Fi, Spotlight, Clock, Battery and Control Center stay visible; macOS won't let any third-party app move them.")
}
}
}
/// Third-party apps' menu bar icons.
private var appTrayItems: [MenuBarItem] {
menuBar.items.filter { !$0.isSystem }
}
/// Apple's own menu bar items (Control Center, Spotlight, …).
private var systemTrayItems: [MenuBarItem] {
menuBar.items.filter { $0.isSystem }
}
private func trayGroup(title: String, items: [MenuBarItem]) -> some View {
VStack(alignment: .leading, spacing: 0) {
HStack(spacing: 6) {
Text(title.uppercased())
.font(.caption2)
.fontWeight(.semibold)
.foregroundStyle(.secondary)
Spacer()
Text("\(items.count)")
.font(.caption2)
.foregroundStyle(.tertiary)
.padding(.horizontal, 6)
.padding(.vertical, 1)
.background(Capsule().fill(Color.secondary.opacity(0.15)))
}
.padding(.horizontal, 12)
.padding(.top, 4)
.padding(.bottom, 4)
if items.isEmpty {
Text("None")
.font(.caption)
.foregroundStyle(.tertiary)
.padding(.horizontal, 12)
.padding(.bottom, 4)
} else {
LazyVGrid(columns: [GridItem(.adaptive(minimum: 34), spacing: 6)], spacing: 6) {
ForEach(items) { item in
MenuBarTile(item: item, menuBar: menuBar)
}
}
.padding(.horizontal, 12)
} }
} }
} }
@@ -245,8 +271,11 @@ private struct MenuBarTile: View {
Button { Button {
menuBar.press(item) menuBar.press(item)
} label: { } label: {
Image(nsImage: item.appIcon) // Preserve the symbol's aspect ratio: forcing wide symbols like the
// battery into a square stretches them into a blocky shape.
Image(nsImage: item.icon)
.resizable() .resizable()
.scaledToFit()
.frame(width: 20, height: 20) .frame(width: 20, height: 20)
.padding(6) .padding(6)
.background( .background(
+1 -1
View File
@@ -2,7 +2,7 @@
set -euo pipefail set -euo pipefail
cd "$(dirname "$0")" cd "$(dirname "$0")"
VERSION="${1:-0.2.2}" VERSION="${1:-0.4.3}"
swift build -c release swift build -c release